#DECAA0

Closest named color: Pale Oak (#DBCFB0). oklch(84.5% 0.06 85.5), rgb(222, 202, 160).

Aa

Black text reads best on this color (13.06:1).

About this color

#DECAA0 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.060 and its hue 85°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.020 away. Black text reads best on it, at 13.06:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.060)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.06:1
White text1.60:1

Values

HEX#DECAA0
RGBrgb(222, 202, 160)
HSLhsl(41, 48%, 75%)
OKLCHoklch(84.5% 0.06 85.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DECAA0 1.60:1 Fails Lc -30.9 Non-text elements, placeholder text
Black text on #DECAA0 13.06:1 AAA Lc 76.5 Fine for body text
#DECAA0 text on white 1.60:1 Fails Lc 27.3 Dividers and decoration only
#DECAA0 text on black 13.06:1 AAA Lc -75.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F8F5EF

    oklch(97.1% 0.009 84.6)

  2. Step 100

    100

    #EFE9DD

    oklch(93.5% 0.017 84.6)

  3. Step 200

    200

    #E3D8C1

    oklch(88.5% 0.033 85.5)

  4. Step 300

    300 (this color)

    #DECAA0

    oklch(84.5% 0.06 85.5)

  5. Step 400

    400

    #BC9C57

    oklch(70.7% 0.096 85)

  6. Step 500

    500

    #AB8319

    oklch(63.2% 0.122 85.5)

  7. Step 600

    600

    #916D00

    oklch(55.6% 0.114 85.6)

  8. Step 700

    700

    #7A5B00

    oklch(49% 0.1 85.4)

  9. Step 800

    800

    #644A00

    oklch(42.5% 0.087 85.4)

  10. Step 900

    900

    #543E00

    oklch(37.8% 0.077 85.9)

  11. Step 950

    950

    #322404

    oklch(27% 0.051 84.2)

Export this scale for Tailwind in the Tailwind colors tool

#DECAA0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4C99D0.016
Deuteranopia (no green cones)#D9CEA10.012
Tritanopia (no blue cones)#E8C3BF0.054
Achromatopsia (no color)#CCCCCC0.060

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DECAA0

    #DECAA0

    oklch(84.5% 0.06 85.5)

  • #BACCF4

    #BACCF4

    oklch(84.5% 0.059 266.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DECAA0

    #DECAA0

    oklch(84.5% 0.06 85.5)

  • #ECC3A7

    #ECC3A7

    oklch(84.6% 0.06 56.1)

  • #CAD2A5

    #CAD2A5

    oklch(84.6% 0.061 115.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DECAA0

    #DECAA0

    oklch(84.5% 0.06 85.5)

  • #A7D3EE

    #A7D3EE

    oklch(84.5% 0.06 235.4)

  • #CFC5F0

    #CFC5F0

    oklch(84.5% 0.06 295.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DECAA0

    #DECAA0

    oklch(84.5% 0.06 85.5)

  • #9ED8DF

    #9ED8DF

    oklch(84.5% 0.06 205.4)

  • #E1BFE2

    #E1BFE2

    oklch(84.5% 0.06 325.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DECAA0

    #DECAA0

    oklch(84.5% 0.06 85.5)

  • #A3DACA

    #A3DACA

    oklch(84.6% 0.061 174.9)

  • #BACCF4

    #BACCF4

    oklch(84.5% 0.059 266.1)

  • #EDBDCE

    #EDBDCE

    oklch(84.6% 0.059 355.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DECAA0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DECAA0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.