#DEC6AE

Closest named color: Pale Oak (#DBCFB0). oklch(84% 0.042 67.2), rgb(222, 198, 174).

Aa

Black text reads best on this color (12.79:1).

About this color

#DEC6AE is a light, muted orange. In OKLCH its lightness is 84%, its chroma 0.042 and its hue 67°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.023 away. Black text reads best on it, at 12.79:1.

Hue familyOranges
Lightnesslight (84%)
Chromamuted (0.042)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text12.79:1
White text1.64:1

Values

HEX#DEC6AE
RGBrgb(222, 198, 174)
HSLhsl(30, 42%, 78%)
OKLCHoklch(84% 0.042 67.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DEC6AE 1.64:1 Fails Lc -32.1 Non-text elements, placeholder text
Black text on #DEC6AE 12.79:1 AAA Lc 75.3 Fine for body text
#DEC6AE text on white 1.64:1 Fails Lc 28.5 Dividers and decoration only
#DEC6AE text on black 12.79:1 AAA Lc -74.4 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #F0E8E1

    oklch(93.5% 0.013 63.9)

  3. Step 200

    200

    #E4D7C9

    oklch(88.6% 0.024 69.6)

  4. Step 300

    300 (this color)

    #DEC6AE

    oklch(84% 0.042 67.2)

  5. Step 400

    400

    #BE9973

    oklch(70.8% 0.068 67.1)

  6. Step 500

    500

    #AD7F4E

    oklch(63.1% 0.087 66.9)

  7. Step 600

    600

    #986831

    oklch(55.7% 0.094 67.3)

  8. Step 700

    700

    #825623

    oklch(49.1% 0.088 66.9)

  9. Step 800

    800

    #69471F

    oklch(42.8% 0.072 68.1)

  10. Step 900

    900

    #563B1F

    oklch(37.7% 0.057 65.6)

  11. Step 950

    950

    #322313

    oklch(27% 0.035 67.2)

Export this scale for Tailwind in the Tailwind colors tool

#DEC6AE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CEC7AD0.023
Deuteranopia (no green cones)#D4CCAE0.020
Tritanopia (no blue cones)#E7C1BF0.033
Achromatopsia (no color)#CACACA0.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DEC6AE

    #DEC6AE

    oklch(84% 0.042 67.2)

  • #B5CEE5

    #B5CEE5

    oklch(84% 0.042 246.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DEC6AE

    #DEC6AE

    oklch(84% 0.042 67.2)

  • #E5C2B7

    #E5C2B7

    oklch(84.1% 0.043 38.2)

  • #D2CBAC

    #D2CBAC

    oklch(84% 0.042 96.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DEC6AE

    #DEC6AE

    oklch(84% 0.042 67.2)

  • #ADD2DD

    #ADD2DD

    oklch(84.1% 0.042 217.7)

  • #C3C9E7

    #C3C9E7

    oklch(84.1% 0.042 276.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DEC6AE

    #DEC6AE

    oklch(84% 0.042 67.2)

  • #ACD4CF

    #ACD4CF

    oklch(84% 0.043 187.1)

  • #D2C4E1

    #D2C4E1

    oklch(84.1% 0.043 307.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DEC6AE

    #DEC6AE

    oklch(84% 0.042 67.2)

  • #B5D3C0

    #B5D3C0

    oklch(83.9% 0.041 157.6)

  • #B5CEE5

    #B5CEE5

    oklch(84% 0.042 246.1)

  • #DEC1D5

    #DEC1D5

    oklch(84.1% 0.042 337.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DEC6AE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DEC6AE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.