#DEC67A

Closest named color: Sand (#E2CA76). oklch(83% 0.1 92.5), rgb(222, 198, 122).

Aa

Black text reads best on this color (12.46:1).

About this color

#DEC67A is a light, moderately saturated yellow. In OKLCH its lightness is 83%, its chroma 0.100 and its hue 92°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.014 away. Black text reads best on it, at 12.46:1.

Hue familyYellows
Lightnesslight (83%)
Chromamoderately saturated (0.100)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text12.46:1
White text1.68:1

Values

HEX#DEC67A
RGBrgb(222, 198, 122)
HSLhsl(46, 60%, 67%)
OKLCHoklch(83% 0.1 92.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DEC67A 1.68:1 Fails Lc -33.6 Non-text elements, placeholder text
Black text on #DEC67A 12.46:1 AAA Lc 74.0 Content text, not long reading
#DEC67A text on white 1.68:1 Fails Lc 29.8 Dividers and decoration only
#DEC67A text on black 12.46:1 AAA Lc -73.0 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F8F5EC

    oklch(97% 0.012 91.5)

  2. Step 100

    100

    #F0EAD5

    oklch(93.6% 0.029 93.8)

  3. Step 200

    200

    #E6D9B0

    oklch(88.6% 0.056 92.5)

  4. Step 300

    300 (this color)

    #DEC67A

    oklch(83% 0.1 92.5)

  5. Step 400

    400

    #C09D00

    oklch(70.7% 0.145 92.8)

  6. Step 500

    500

    #A58600

    oklch(63.1% 0.129 92.4)

  7. Step 600

    600

    #8B7000

    oklch(55.5% 0.114 92)

  8. Step 700

    700

    #755E00

    oklch(49.1% 0.1 92.1)

  9. Step 800

    800

    #604D00

    oklch(42.7% 0.087 92.5)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#DEC67A with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5C3740.017
Deuteranopia (no green cones)#DBCA7D0.010
Tritanopia (no blue cones)#ECBBB30.090
Achromatopsia (no color)#C7C7C70.100

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DEC67A

    #DEC67A

    oklch(83% 0.1 92.5)

  • #B4C5FF

    #B4C5FF

    oklch(83.1% 0.084 271.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DEC67A

    #DEC67A

    oklch(83% 0.1 92.5)

  • #F6B983

    #F6B983

    oklch(83% 0.099 62.3)

  • #BCD289

    #BCD289

    oklch(83% 0.099 122.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DEC67A

    #DEC67A

    oklch(83% 0.1 92.5)

  • #91CFFF

    #91CFFF

    oklch(83% 0.093 242.5)

  • #D4B8FD

    #D4B8FD

    oklch(83% 0.099 302.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DEC67A

    #DEC67A

    oklch(83% 0.1 92.5)

  • #72D9ED

    #72D9ED

    oklch(83.1% 0.1 211.8)

  • #EFB0E4

    #EFB0E4

    oklch(83.2% 0.099 332.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DEC67A

    #DEC67A

    oklch(83% 0.1 92.5)

  • #76DDCD

    #76DDCD

    oklch(83.1% 0.1 182.5)

  • #B4C5FF

    #B4C5FF

    oklch(83.1% 0.084 271.8)

  • #FEACC2

    #FEACC2

    oklch(82.9% 0.1 2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DEC67A, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DEC67A in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.