#DEC4C0

Closest named color: Light Gray (#D3D3D3). oklch(84.1% 0.03 28.2), rgb(222, 196, 192).

Aa

Black text reads best on this color (12.76:1).

About this color

#DEC4C0 is a light, muted pink. In OKLCH its lightness is 84%, its chroma 0.030 and its hue 28°. Its hue sits on the warm side of the wheel. The nearest named color is Light Gray (#D3D3D3), ΔE 0.040 away. Black text reads best on it, at 12.76:1.

Hue familyPinks
Lightnesslight (84%)
Chromamuted (0.030)
Temperaturewarm
Nearest nameLight Gray (#D3D3D3)
Black text12.76:1
White text1.64:1

Values

HEX#DEC4C0
RGBrgb(222, 196, 192)
HSLhsl(8, 31%, 81%)
OKLCHoklch(84.1% 0.03 28.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DEC4C0 1.64:1 Fails Lc -32.3 Non-text elements, placeholder text
Black text on #DEC4C0 12.76:1 AAA Lc 75.2 Fine for body text
#DEC4C0 text on white 1.64:1 Fails Lc 28.6 Dividers and decoration only
#DEC4C0 text on black 12.76:1 AAA Lc -74.3 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F8F4F4

    oklch(97% 0.004 17.2)

  2. Step 100

    100

    #F0E8E7

    oklch(93.7% 0.009 26)

  3. Step 200

    200

    #E4D5D3

    oklch(88.5% 0.017 26.7)

  4. Step 300

    300 (this color)

    #DEC4C0

    oklch(84.1% 0.03 28.2)

  5. Step 400

    400

    #BD9690

    oklch(70.8% 0.048 28.4)

  6. Step 500

    500

    #AC7C75

    oklch(63.2% 0.061 28.2)

  7. Step 600

    600

    #97645D

    oklch(55.6% 0.068 28)

  8. Step 700

    700

    #80534D

    oklch(49% 0.062 27.8)

  9. Step 800

    800

    #68443F

    oklch(42.6% 0.051 28.1)

  10. Step 900

    900

    #553936

    oklch(37.6% 0.041 26)

  11. Step 950

    950

    #32221F

    oklch(27.1% 0.025 30.8)

Export this scale for Tailwind in the Tailwind colors tool

#DEC4C0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C9C7C00.030
Deuteranopia (no green cones)#CFCCC00.028
Tritanopia (no blue cones)#E5C1C30.014
Achromatopsia (no color)#CACACA0.030

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DEC4C0

    #DEC4C0

    oklch(84.1% 0.03 28.2)

  • #B5D1D5

    #B5D1D5

    oklch(84.1% 0.03 207.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DEC4C0

    #DEC4C0

    oklch(84.1% 0.03 28.2)

  • #DCC3CB

    #DCC3CB

    oklch(84% 0.03 356.4)

  • #DBC7B8

    #DBC7B8

    oklch(84.2% 0.031 59.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DEC4C0

    #DEC4C0

    oklch(84.1% 0.03 28.2)

  • #B7D2CB

    #B7D2CB

    oklch(84.2% 0.03 178.2)

  • #BACEDD

    #BACEDD

    oklch(84.1% 0.03 240.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DEC4C0

    #DEC4C0

    oklch(84.1% 0.03 28.2)

  • #BED1C0

    #BED1C0

    oklch(84.2% 0.031 148.3)

  • #C2CBDF

    #C2CBDF

    oklch(84.1% 0.03 266.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DEC4C0

    #DEC4C0

    oklch(84.1% 0.03 28.2)

  • #C9CEB8

    #C9CEB8

    oklch(84.2% 0.03 117.5)

  • #B5D1D5

    #B5D1D5

    oklch(84.1% 0.03 207.1)

  • #CDC7DC

    #CDC7DC

    oklch(84.1% 0.03 298.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DEC4C0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DEC4C0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.