#DEC0B2

Closest named color: Pale Oak (#DBCFB0). oklch(83% 0.039 46.5), rgb(222, 192, 178).

Aa

Black text reads best on this color (12.28:1).

About this color

#DEC0B2 is a light, muted orange. In OKLCH its lightness is 83%, its chroma 0.039 and its hue 47°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.040 away. Black text reads best on it, at 12.28:1.

Hue familyOranges
Lightnesslight (83%)
Chromamuted (0.039)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text12.28:1
White text1.70:1

Values

HEX#DEC0B2
RGBrgb(222, 192, 178)
HSLhsl(19, 40%, 78%)
OKLCHoklch(83% 0.039 46.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DEC0B2 1.70:1 Fails Lc -34.5 Non-text elements, placeholder text
Black text on #DEC0B2 12.28:1 AAA Lc 73.2 Content text, not long reading
#DEC0B2 text on white 1.70:1 Fails Lc 30.7 Non-text elements, placeholder text
#DEC0B2 text on black 12.28:1 AAA Lc -72.1 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F9F4F2

    oklch(97% 0.006 43.3)

  2. Step 100

    100

    #F1E8E4

    oklch(93.7% 0.011 45.7)

  3. Step 200

    200

    #E6D5CD

    oklch(88.5% 0.022 47)

  4. Step 300

    300 (this color)

    #DEC0B2

    oklch(83% 0.039 46.5)

  5. Step 400

    400

    #C2957F

    oklch(70.7% 0.063 47.3)

  6. Step 500

    500

    #B27A5F

    oklch(63% 0.08 46.6)

  7. Step 600

    600

    #9D6246

    oklch(55.5% 0.087 45.8)

  8. Step 700

    700

    #875137

    oklch(49.1% 0.082 46)

  9. Step 800

    800

    #6D432E

    oklch(42.7% 0.067 47)

  10. Step 900

    900

    #593929

    oklch(37.8% 0.053 47.2)

  11. Step 950

    950

    #342118

    oklch(26.9% 0.034 46.2)

Export this scale for Tailwind in the Tailwind colors tool

#DEC0B2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C8C2B10.032
Deuteranopia (no green cones)#CEC8B20.030
Tritanopia (no blue cones)#E7BBBC0.026
Achromatopsia (no color)#C6C6C60.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DEC0B2

    #DEC0B2

    oklch(83% 0.039 46.5)

  • #ADCDDB

    #ADCDDB

    oklch(82.9% 0.039 226.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DEC0B2

    #DEC0B2

    oklch(83% 0.039 46.5)

  • #E0BDBE

    #E0BDBE

    oklch(82.9% 0.04 16)

  • #D6C4AB

    #D6C4AB

    oklch(82.9% 0.04 76.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DEC0B2

    #DEC0B2

    oklch(83% 0.039 46.5)

  • #AAD0D0

    #AAD0D0

    oklch(83% 0.04 196.4)

  • #B7C9E1

    #B7C9E1

    oklch(83% 0.039 255.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DEC0B2

    #DEC0B2

    oklch(83% 0.039 46.5)

  • #B0D0C2

    #B0D0C2

    oklch(83% 0.039 167.1)

  • #C5C4E0

    #C5C4E0

    oklch(83% 0.039 287.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DEC0B2

    #DEC0B2

    oklch(83% 0.039 46.5)

  • #BCCEB4

    #BCCEB4

    oklch(83.1% 0.041 135.9)

  • #ADCDDB

    #ADCDDB

    oklch(82.9% 0.039 226.1)

  • #D2C0D9

    #D2C0D9

    oklch(83% 0.04 316.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DEC0B2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DEC0B2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.