#DDFFEF

Closest named color: Ice (#D6FFFA). oklch(97.1% 0.041 165.5), rgb(221, 255, 239).

Aa

Black text reads best on this color (19.62:1).

About this color

#DDFFEF is a very light, muted green. In OKLCH its lightness is 97%, its chroma 0.041 and its hue 165°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.016 away. Black text reads best on it, at 19.62:1.

Hue familyGreens
Lightnessvery light (97%)
Chromamuted (0.041)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text19.62:1
White text1.07:1

Values

HEX#DDFFEF
RGBrgb(221, 255, 239)
HSLhsl(152, 100%, 93%)
OKLCHoklch(97.1% 0.041 165.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDFFEF 1.07:1 Fails Lc 0.0 Not readable
Black text on #DDFFEF 19.62:1 AAA Lc 101.4 Preferred for body text
#DDFFEF text on white 1.07:1 Fails Lc 0.0 Not readable
#DDFFEF text on black 19.62:1 AAA Lc -102.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DDFFEF

    oklch(97.1% 0.041 165.5)

  2. Step 100

    100

    #E1EDE7

    oklch(93.5% 0.015 164.7)

  3. Step 200

    200

    #C8E0D4

    oklch(88.6% 0.03 164.2)

  4. Step 300

    300

    #A1CCB8

    oklch(80.9% 0.053 165)

  5. Step 400

    400

    #6BB294

    oklch(70.8% 0.085 165.3)

  6. Step 500

    500

    #3B9E7A

    oklch(63.1% 0.108 165.7)

  7. Step 600

    600

    #008863

    oklch(55.6% 0.116 165.8)

  8. Step 700

    700

    #007352

    oklch(49.2% 0.104 164.9)

  9. Step 800

    800

    #005E43

    oklch(42.7% 0.089 165.5)

  10. Step 900

    900

    #114D38

    oklch(37.6% 0.07 165.1)

  11. Step 950

    950

    #0D2D21

    oklch(26.9% 0.044 165.5)

Export this scale for Tailwind in the Tailwind colors tool

#DDFFEF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FDFAEE0.041
Deuteranopia (no green cones)#F7F5F00.040
Tritanopia (no blue cones)#D7FFFA0.016
Achromatopsia (no color)#F7F7F70.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDFFEF

    #DDFFEF

    oklch(97.1% 0.041 165.5)

  • #FFF1F8

    #FFF1F8

    oklch(97.1% 0.018 345.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDFFEF

    #DDFFEF

    oklch(97.1% 0.041 165.5)

  • #EAFCE1

    #EAFCE1

    oklch(97.1% 0.04 135)

  • #D7FFFE

    #D7FFFE

    oklch(97.2% 0.041 194.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDFFEF

    #DDFFEF

    oklch(97.1% 0.041 165.5)

  • #FBF2FF

    #FBF2FF

    oklch(97.2% 0.02 315.7)

  • #FFF2F2

    #FFF2F2

    oklch(97.1% 0.014 17.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDFFEF

    #DDFFEF

    oklch(97.1% 0.041 165.5)

  • #F4F4FF

    #F4F4FF

    oklch(97% 0.015 286.1)

  • #FFF3ED

    #FFF3ED

    oklch(97.2% 0.015 48.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDFFEF

    #DDFFEF

    oklch(97.1% 0.041 165.5)

  • #F0F6FF

    #F0F6FF

    oklch(97.1% 0.014 258.3)

  • #FFF1F8

    #FFF1F8

    oklch(97.1% 0.018 345.6)

  • #FFF4E5

    #FFF4E5

    oklch(97.2% 0.023 75.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDFFEF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDFFEF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.