#DDFCFF

Closest named color: Light Cyan (#E0FFFF). oklch(97% 0.032 203.7), rgb(221, 252, 255).

Aa

Black text reads best on this color (19.44:1).

About this color

#DDFCFF is a very light, muted teal or cyan. In OKLCH its lightness is 97%, its chroma 0.032 and its hue 204°. Its hue sits on the cool side of the wheel. The nearest named color is Light Cyan (#E0FFFF), ΔE 0.009 away. Black text reads best on it, at 19.44:1.

Hue familyTeals and cyans
Lightnessvery light (97%)
Chromamuted (0.032)
Temperaturecool
Nearest nameLight Cyan (#E0FFFF)
Black text19.44:1
White text1.08:1

Values

HEX#DDFCFF
RGBrgb(221, 252, 255)
HSLhsl(185, 100%, 93%)
OKLCHoklch(97% 0.032 203.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDFCFF 1.08:1 Fails Lc 0.0 Not readable
Black text on #DDFCFF 19.44:1 AAA Lc 100.7 Preferred for body text
#DDFCFF text on white 1.08:1 Fails Lc 0.0 Not readable
#DDFCFF text on black 19.44:1 AAA Lc -102.0 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DDFCFF

    oklch(97% 0.032 203.7)

  2. Step 100

    100

    #E1ECED

    oklch(93.5% 0.012 203.5)

  3. Step 200

    200

    #C8DEE0

    oklch(88.5% 0.024 203.4)

  4. Step 300

    300

    #A2C9CD

    oklch(80.9% 0.042 204.1)

  5. Step 400

    400

    #6DADB3

    oklch(70.7% 0.066 203.4)

  6. Step 500

    500

    #3F98A1

    oklch(63% 0.085 204.4)

  7. Step 600

    600

    #0D838C

    oklch(55.7% 0.093 203.5)

  8. Step 700

    700

    #006E76

    oklch(49.1% 0.084 203.6)

  9. Step 800

    800

    #055A61

    oklch(42.7% 0.071 204.2)

  10. Step 900

    900

    #144A4F

    oklch(37.7% 0.055 204)

  11. Step 950

    950

    #0E2B2E

    oklch(26.9% 0.035 204.5)

Export this scale for Tailwind in the Tailwind colors tool

#DDFCFF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F7F9FF0.033
Deuteranopia (no green cones)#F0F4FF0.030
Tritanopia (no blue cones)#D3FFFD0.014
Achromatopsia (no color)#F6F6F60.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDFCFF

    #DDFCFF

    oklch(97% 0.032 203.7)

  • #FFF1F0

    #FFF1F0

    oklch(96.9% 0.015 22.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDFCFF

    #DDFCFF

    oklch(97% 0.032 203.7)

  • #E0FDF3

    #E0FDF3

    oklch(97% 0.033 172.9)

  • #EAF7FF

    #EAF7FF

    oklch(96.9% 0.017 234.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDFCFF

    #DDFCFF

    oklch(97% 0.032 203.7)

  • #FFF1F6

    #FFF1F6

    oklch(97.1% 0.016 353.6)

  • #FFF2EA

    #FFF2EA

    oklch(96.9% 0.018 54)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDFCFF

    #DDFCFF

    oklch(97% 0.032 203.7)

  • #FEF0FF

    #FEF0FF

    oklch(97% 0.025 323.8)

  • #FFF4DE

    #FFF4DE

    oklch(97% 0.031 84.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDFCFF

    #DDFCFF

    oklch(97% 0.032 203.7)

  • #F5F3FF

    #F5F3FF

    oklch(96.9% 0.016 293.8)

  • #FFF1F0

    #FFF1F0

    oklch(96.9% 0.015 22.4)

  • #F4F8DF

    #F4F8DF

    oklch(97% 0.033 114.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDFCFF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDFCFF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.