#DDFCEC

Closest named color: Ice (#D6FFFA). oklch(96.4% 0.039 163.2), rgb(221, 252, 236).

Aa

Black text reads best on this color (19.20:1).

About this color

#DDFCEC is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.039 and its hue 163°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.018 away. Black text reads best on it, at 19.20:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.039)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text19.20:1
White text1.09:1

Values

HEX#DDFCEC
RGBrgb(221, 252, 236)
HSLhsl(149, 84%, 93%)
OKLCHoklch(96.4% 0.039 163.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDFCEC 1.09:1 Fails Lc 0.0 Not readable
Black text on #DDFCEC 19.20:1 AAA Lc 99.9 Preferred for body text
#DDFCEC text on white 1.09:1 Fails Lc 0.0 Not readable
#DDFCEC text on black 19.20:1 AAA Lc -101.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DDFCEC

    oklch(96.4% 0.039 163.2)

  2. Step 100

    100

    #E2EDE7

    oklch(93.6% 0.014 162.5)

  3. Step 200

    200

    #CADFD4

    oklch(88.5% 0.027 163.1)

  4. Step 300

    300

    #A4CBB8

    oklch(80.9% 0.049 164.1)

  5. Step 400

    400

    #71B093

    oklch(70.6% 0.078 163.7)

  6. Step 500

    500

    #469D78

    oklch(63.2% 0.102 163.1)

  7. Step 600

    600

    #1E8761

    oklch(55.6% 0.11 163.4)

  8. Step 700

    700

    #0B7250

    oklch(49% 0.102 163.5)

  9. Step 800

    800

    #115D42

    oklch(42.7% 0.084 163.8)

  10. Step 900

    900

    #194C37

    oklch(37.6% 0.066 162.9)

  11. Step 950

    950

    #102D21

    oklch(27.1% 0.042 164)

Export this scale for Tailwind in the Tailwind colors tool

#DDFCEC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FBF7EB0.039
Deuteranopia (no green cones)#F5F3ED0.037
Tritanopia (no blue cones)#D8FCF70.015
Achromatopsia (no color)#F5F5F50.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDFCEC

    #DDFCEC

    oklch(96.4% 0.039 163.2)

  • #FFEEF7

    #FFEEF7

    oklch(96.5% 0.022 344.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDFCEC

    #DDFCEC

    oklch(96.4% 0.039 163.2)

  • #E9F9DF

    #E9F9DF

    oklch(96.3% 0.038 133.2)

  • #D7FCFA

    #D7FCFA

    oklch(96.4% 0.038 192.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDFCEC

    #DDFCEC

    oklch(96.4% 0.039 163.2)

  • #F9EFFF

    #F9EFFF

    oklch(96.5% 0.024 313.1)

  • #FFEFF0

    #FFEFF0

    oklch(96.5% 0.017 13.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDFCEC

    #DDFCEC

    oklch(96.4% 0.039 163.2)

  • #F1F2FF

    #F1F2FF

    oklch(96.4% 0.017 282.5)

  • #FFF0E9

    #FFF0E9

    oklch(96.5% 0.019 46.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDFCEC

    #DDFCEC

    oklch(96.4% 0.039 163.2)

  • #EBF4FF

    #EBF4FF

    oklch(96.4% 0.018 253.3)

  • #FFEEF7

    #FFEEF7

    oklch(96.5% 0.022 344.2)

  • #FFF1E0

    #FFF1E0

    oklch(96.5% 0.027 72.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDFCEC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDFCEC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.