#DDFBF6

Closest named color: Ice (#D6FFFA). oklch(96.5% 0.032 184.6), rgb(221, 251, 246).

Aa

Black text reads best on this color (19.20:1).

About this color

#DDFBF6 is a very light, muted teal or cyan. In OKLCH its lightness is 97%, its chroma 0.032 and its hue 185°. Its hue sits on the cool side of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.012 away. Black text reads best on it, at 19.20:1.

Hue familyTeals and cyans
Lightnessvery light (97%)
Chromamuted (0.032)
Temperaturecool
Nearest nameIce (#D6FFFA)
Black text19.20:1
White text1.09:1

Values

HEX#DDFBF6
RGBrgb(221, 251, 246)
HSLhsl(170, 79%, 93%)
OKLCHoklch(96.5% 0.032 184.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDFBF6 1.09:1 Fails Lc 0.0 Not readable
Black text on #DDFBF6 19.20:1 AAA Lc 99.9 Preferred for body text
#DDFBF6 text on white 1.09:1 Fails Lc 0.0 Not readable
#DDFBF6 text on black 19.20:1 AAA Lc -101.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DDFBF6

    oklch(96.5% 0.032 184.6)

  2. Step 100

    100

    #E2EDEB

    oklch(93.7% 0.012 184.1)

  3. Step 200

    200

    #C9DEDB

    oklch(88.4% 0.023 186.4)

  4. Step 300

    300

    #A4CAC4

    oklch(81% 0.041 184.7)

  5. Step 400

    400

    #70AEA5

    oklch(70.6% 0.066 184.3)

  6. Step 500

    500

    #459A90

    oklch(63.1% 0.084 185)

  7. Step 600

    600

    #1D847A

    oklch(55.5% 0.09 185.1)

  8. Step 700

    700

    #097067

    oklch(49.1% 0.084 185)

  9. Step 800

    800

    #105B54

    oklch(42.6% 0.07 185.4)

  10. Step 900

    900

    #184B45

    oklch(37.7% 0.055 184.4)

  11. Step 950

    950

    #102C28

    oklch(27% 0.035 183.1)

Export this scale for Tailwind in the Tailwind colors tool

#DDFBF6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F8F7F60.035
Deuteranopia (no green cones)#F2F3F60.032
Tritanopia (no blue cones)#D6FCF90.009
Achromatopsia (no color)#F5F5F50.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDFBF6

    #DDFBF6

    oklch(96.5% 0.032 184.6)

  • #FFEFF2

    #FFEFF2

    oklch(96.6% 0.018 4.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDFBF6

    #DDFBF6

    oklch(96.5% 0.032 184.6)

  • #E4FAEA

    #E4FAEA

    oklch(96.5% 0.031 154.2)

  • #E0F9FF

    #E0F9FF

    oklch(96.6% 0.027 213.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDFBF6

    #DDFBF6

    oklch(96.5% 0.032 184.6)

  • #FFEDFB

    #FFEDFB

    oklch(96.4% 0.027 333.3)

  • #FFF0EC

    #FFF0EC

    oklch(96.6% 0.017 35.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDFBF6

    #DDFBF6

    oklch(96.5% 0.032 184.6)

  • #F6F0FF

    #F6F0FF

    oklch(96.4% 0.021 304)

  • #FFF1E4

    #FFF1E4

    oklch(96.6% 0.023 65.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDFBF6

    #DDFBF6

    oklch(96.5% 0.032 184.6)

  • #F0F3FF

    #F0F3FF

    oklch(96.5% 0.016 274.8)

  • #FFEFF2

    #FFEFF2

    oklch(96.6% 0.018 4.5)

  • #FAF4DC

    #FAF4DC

    oklch(96.6% 0.032 95.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDFBF6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDFBF6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.