#DDFAE6

Closest named color: Ice (#D6FFFA). oklch(95.9% 0.04 155.5), rgb(221, 250, 230).

Aa

Black text reads best on this color (18.89:1).

About this color

#DDFAE6 is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.040 and its hue 155°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.025 away. Black text reads best on it, at 18.89:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.040)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text18.89:1
White text1.11:1

Values

HEX#DDFAE6
RGBrgb(221, 250, 230)
HSLhsl(139, 74%, 92%)
OKLCHoklch(95.9% 0.04 155.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDFAE6 1.11:1 Fails Lc 0.0 Not readable
Black text on #DDFAE6 18.89:1 AAA Lc 98.8 Preferred for body text
#DDFAE6 text on white 1.11:1 Fails Lc 0.0 Not readable
#DDFAE6 text on black 18.89:1 AAA Lc -99.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DDFAE6

    oklch(95.9% 0.04 155.5)

  2. Step 100

    100

    #E2EDE6

    oklch(93.6% 0.015 158.2)

  3. Step 200

    200

    #CBDFD1

    oklch(88.5% 0.029 155.2)

  4. Step 300

    300

    #A7CBB2

    oklch(80.9% 0.052 154.8)

  5. Step 400

    400

    #75B08A

    oklch(70.6% 0.083 155.4)

  6. Step 500

    500

    #4E9C6D

    oklch(63% 0.106 155.3)

  7. Step 600

    600

    #2C8755

    oklch(55.7% 0.116 155.3)

  8. Step 700

    700

    #1D7245

    oklch(49.1% 0.107 155.3)

  9. Step 800

    800

    #1C5D39

    oklch(42.7% 0.089 155.2)

  10. Step 900

    900

    #1E4C31

    oklch(37.6% 0.069 155.2)

  11. Step 950

    950

    #132D1D

    oklch(27.1% 0.044 155)

Export this scale for Tailwind in the Tailwind colors tool

#DDFAE6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FAF5E50.038
Deuteranopia (no green cones)#F4F1E70.036
Tritanopia (no blue cones)#D9F9F40.020
Achromatopsia (no color)#F3F3F30.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDFAE6

    #DDFAE6

    oklch(95.9% 0.04 155.5)

  • #FFEAF9

    #FFEAF9

    oklch(95.8% 0.03 335.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDFAE6

    #DDFAE6

    oklch(95.9% 0.04 155.5)

  • #EBF7DA

    #EBF7DA

    oklch(96% 0.04 125.5)

  • #D4FBF5

    #D4FBF5

    oklch(95.9% 0.041 185.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDFAE6

    #DDFAE6

    oklch(95.9% 0.04 155.5)

  • #F5EEFF

    #F5EEFF

    oklch(95.9% 0.024 304.5)

  • #FFECEF

    #FFECEF

    oklch(95.9% 0.021 6.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDFAE6

    #DDFAE6

    oklch(95.9% 0.04 155.5)

  • #EDF1FF

    #EDF1FF

    oklch(95.9% 0.019 273.2)

  • #FFEDE8

    #FFEDE8

    oklch(95.9% 0.021 36)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDFAE6

    #DDFAE6

    oklch(95.9% 0.04 155.5)

  • #E6F3FF

    #E6F3FF

    oklch(95.8% 0.021 245.9)

  • #FFEAF9

    #FFEAF9

    oklch(95.8% 0.03 335.8)

  • #FFEEDE

    #FFEEDE

    oklch(95.8% 0.028 65.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDFAE6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDFAE6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.