#DDF9E6

Closest named color: Ice (#D6FFFA). oklch(95.7% 0.039 155.9), rgb(221, 249, 230).

Aa

Black text reads best on this color (18.76:1).

About this color

#DDF9E6 is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.039 and its hue 156°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.026 away. Black text reads best on it, at 18.76:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.039)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text18.76:1
White text1.11:1

Values

HEX#DDF9E6
RGBrgb(221, 249, 230)
HSLhsl(139, 70%, 92%)
OKLCHoklch(95.7% 0.039 155.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDF9E6 1.11:1 Fails Lc 0.0 Not readable
Black text on #DDF9E6 18.76:1 AAA Lc 98.3 Preferred for body text
#DDF9E6 text on white 1.11:1 Fails Lc 0.0 Not readable
#DDF9E6 text on black 18.76:1 AAA Lc -99.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DDF9E6

    oklch(95.7% 0.039 155.9)

  2. Step 100

    100

    #E3EDE6

    oklch(93.7% 0.014 155.6)

  3. Step 200

    200

    #CBDFD2

    oklch(88.5% 0.028 157.3)

  4. Step 300

    300

    #A8CBB3

    oklch(81% 0.05 155.2)

  5. Step 400

    400

    #77B08C

    oklch(70.8% 0.08 156)

  6. Step 500

    500

    #519C6F

    oklch(63.2% 0.102 155.7)

  7. Step 600

    600

    #308657

    oklch(55.6% 0.111 155.9)

  8. Step 700

    700

    #227247

    oklch(49.2% 0.103 155.6)

  9. Step 800

    800

    #1F5C3B

    oklch(42.6% 0.084 156.3)

  10. Step 900

    900

    #204C32

    oklch(37.7% 0.067 155.4)

  11. Step 950

    950

    #142D1E

    oklch(27.2% 0.042 155.9)

Export this scale for Tailwind in the Tailwind colors tool

#DDF9E6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F9F4E50.036
Deuteranopia (no green cones)#F4F1E70.035
Tritanopia (no blue cones)#D9F8F30.019
Achromatopsia (no color)#F2F2F20.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDF9E6

    #DDF9E6

    oklch(95.7% 0.039 155.9)

  • #FFE9F9

    #FFE9F9

    oklch(95.6% 0.032 335.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDF9E6

    #DDF9E6

    oklch(95.7% 0.039 155.9)

  • #EAF6DA

    #EAF6DA

    oklch(95.7% 0.039 126.1)

  • #D5FAF4

    #D5FAF4

    oklch(95.7% 0.039 184.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDF9E6

    #DDF9E6

    oklch(95.7% 0.039 155.9)

  • #F5EDFF

    #F5EDFF

    oklch(95.8% 0.025 305.9)

  • #FFEBEE

    #FFEBEE

    oklch(95.7% 0.022 7.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDF9E6

    #DDF9E6

    oklch(95.7% 0.039 155.9)

  • #EDF0FF

    #EDF0FF

    oklch(95.7% 0.02 277)

  • #FFECE7

    #FFECE7

    oklch(95.7% 0.022 35.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDF9E6

    #DDF9E6

    oklch(95.7% 0.039 155.9)

  • #E5F3FF

    #E5F3FF

    oklch(95.7% 0.022 243.8)

  • #FFE9F9

    #FFE9F9

    oklch(95.6% 0.032 335.3)

  • #FFEDDD

    #FFEDDD

    oklch(95.6% 0.029 64.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDF9E6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDF9E6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.