#DDF7EC

Closest named color: Ice (#D6FFFA). oklch(95.4% 0.031 168.4), rgb(221, 247, 236).

Aa

Black text reads best on this color (18.58:1).

About this color

#DDF7EC is a very light, muted green. In OKLCH its lightness is 95%, its chroma 0.031 and its hue 168°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.023 away. Black text reads best on it, at 18.58:1.

Hue familyGreens
Lightnessvery light (95%)
Chromamuted (0.031)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text18.58:1
White text1.12:1

Values

HEX#DDF7EC
RGBrgb(221, 247, 236)
HSLhsl(155, 62%, 92%)
OKLCHoklch(95.4% 0.031 168.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDF7EC 1.12:1 Fails Lc 0.0 Not readable
Black text on #DDF7EC 18.58:1 AAA Lc 97.7 Preferred for body text
#DDF7EC text on white 1.12:1 Fails Lc 0.0 Not readable
#DDF7EC text on black 18.58:1 AAA Lc -98.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DDF7EC

    oklch(95.4% 0.031 168.4)

  2. Step 100

    100

    #E3ECE8

    oklch(93.5% 0.011 167.8)

  3. Step 200

    200

    #CCDED6

    oklch(88.5% 0.022 167.4)

  4. Step 300

    300

    #A9C9BC

    oklch(80.9% 0.039 168.8)

  5. Step 400

    400

    #79AE99

    oklch(70.7% 0.064 167.9)

  6. Step 500

    500

    #549980

    oklch(63% 0.081 168.2)

  7. Step 600

    600

    #35846A

    oklch(55.7% 0.088 168.4)

  8. Step 700

    700

    #266F58

    oklch(49% 0.081 168.7)

  9. Step 800

    800

    #225B48

    oklch(42.8% 0.068 168.1)

  10. Step 900

    900

    #224B3C

    oklch(37.8% 0.053 167.3)

  11. Step 950

    950

    #152C23

    oklch(27.1% 0.034 166.7)

Export this scale for Tailwind in the Tailwind colors tool

#DDF7EC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F5F3EC0.031
Deuteranopia (no green cones)#F0F0ED0.029
Tritanopia (no blue cones)#D8F7F40.012
Achromatopsia (no color)#F1F1F10.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDF7EC

    #DDF7EC

    oklch(95.4% 0.031 168.4)

  • #FFE9F3

    #FFE9F3

    oklch(95.4% 0.027 348.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDF7EC

    #DDF7EC

    oklch(95.4% 0.031 168.4)

  • #E6F5E1

    #E6F5E1

    oklch(95.4% 0.031 137.8)

  • #D9F7F7

    #D9F7F7

    oklch(95.5% 0.031 196.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDF7EC

    #DDF7EC

    oklch(95.4% 0.031 168.4)

  • #F9EAFE

    #F9EAFE

    oklch(95.5% 0.031 317.7)

  • #FFEAEA

    #FFEAEA

    oklch(95.4% 0.023 17.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDF7EC

    #DDF7EC

    oklch(95.4% 0.031 168.4)

  • #EFEEFF

    #EFEEFF

    oklch(95.5% 0.023 288.7)

  • #FFEBE2

    #FFEBE2

    oklch(95.4% 0.025 45.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDF7EC

    #DDF7EC

    oklch(95.4% 0.031 168.4)

  • #E7F1FF

    #E7F1FF

    oklch(95.5% 0.022 256.7)

  • #FFE9F3

    #FFE9F3

    oklch(95.4% 0.027 348.3)

  • #FCEED9

    #FCEED9

    oklch(95.5% 0.032 78.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDF7EC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDF7EC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.