#DDF2DB

Closest named color: Beige (#F5F5DC). oklch(93.9% 0.038 142.8), rgb(221, 242, 219).

Aa

Black text reads best on this color (17.79:1).

About this color

#DDF2DB is a very light, muted green. In OKLCH its lightness is 94%, its chroma 0.038 and its hue 143°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.033 away. Black text reads best on it, at 17.79:1.

Hue familyGreens
Lightnessvery light (94%)
Chromamuted (0.038)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text17.79:1
White text1.17:1

Values

HEX#DDF2DB
RGBrgb(221, 242, 219)
HSLhsl(115, 47%, 90%)
OKLCHoklch(93.9% 0.038 142.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDF2DB 1.17:1 Fails Lc -10.2 Not readable
Black text on #DDF2DB 17.79:1 AAA Lc 94.9 Preferred for body text
#DDF2DB text on white 1.17:1 Fails Lc 8.7 Not readable
#DDF2DB text on black 17.79:1 AAA Lc -95.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F3F7F3

    oklch(97.2% 0.007 145.5)

  2. Step 100

    100 (this color)

    #DDF2DB

    oklch(93.9% 0.038 142.8)

  3. Step 200

    200

    #CFDECE

    oklch(88.5% 0.027 143.6)

  4. Step 300

    300

    #AFC9AD

    oklch(80.9% 0.048 143.2)

  5. Step 400

    400

    #84AD81

    oklch(70.6% 0.077 143)

  6. Step 500

    500

    #659961

    oklch(63.2% 0.099 142.7)

  7. Step 600

    600

    #4B8347

    oklch(55.6% 0.108 142.6)

  8. Step 700

    700

    #3B6F39

    oklch(49.1% 0.1 143.1)

  9. Step 800

    800

    #325A2F

    oklch(42.6% 0.082 142.5)

  10. Step 900

    900

    #2C4A2A

    oklch(37.6% 0.064 142.8)

  11. Step 950

    950

    #1A2C19

    oklch(27.1% 0.042 143.1)

Export this scale for Tailwind in the Tailwind colors tool

#DDF2DB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F3EEDA0.029
Deuteranopia (no green cones)#F0EBDC0.030
Tritanopia (no blue cones)#DCF0EB0.024
Achromatopsia (no color)#ECECEC0.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDF2DB

    #DDF2DB

    oklch(93.9% 0.038 142.8)

  • #F8E3FA

    #F8E3FA

    oklch(93.9% 0.038 323.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDF2DB

    #DDF2DB

    oklch(93.9% 0.038 142.8)

  • #EBEED2

    #EBEED2

    oklch(93.9% 0.037 112.1)

  • #D3F4E8

    #D3F4E8

    oklch(94% 0.038 171.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDF2DB

    #DDF2DB

    oklch(93.9% 0.038 142.8)

  • #EBE8FF

    #EBE8FF

    oklch(94% 0.031 291.8)

  • #FFE2ED

    #FFE2ED

    oklch(94% 0.035 352.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDF2DB

    #DDF2DB

    oklch(93.9% 0.038 142.8)

  • #E1EBFF

    #E1EBFF

    oklch(93.9% 0.029 264.4)

  • #FFE4E2

    #FFE4E2

    oklch(94% 0.03 22.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDF2DB

    #DDF2DB

    oklch(93.9% 0.038 142.8)

  • #D5F0FF

    #D5F0FF

    oklch(94% 0.035 232)

  • #F8E3FA

    #F8E3FA

    oklch(93.9% 0.038 323.2)

  • #FFE5D6

    #FFE5D6

    oklch(93.9% 0.035 52)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDF2DB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDF2DB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.