#DDD9BF

Closest named color: Pale Oak (#DBCFB0). oklch(88.2% 0.035 99.9), rgb(221, 217, 191).

Aa

Black text reads best on this color (14.75:1).

About this color

#DDD9BF is a light, muted yellow. In OKLCH its lightness is 88%, its chroma 0.035 and its hue 100°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.028 away. Black text reads best on it, at 14.75:1.

Hue familyYellows
Lightnesslight (88%)
Chromamuted (0.035)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.75:1
White text1.42:1

Values

HEX#DDD9BF
RGBrgb(221, 217, 191)
HSLhsl(52, 31%, 81%)
OKLCHoklch(88.2% 0.035 99.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDD9BF 1.42:1 Fails Lc -23.2 Dividers and decoration only
Black text on #DDD9BF 14.75:1 AAA Lc 83.3 Fine for body text
#DDD9BF text on white 1.42:1 Fails Lc 20.4 Dividers and decoration only
#DDD9BF text on black 14.75:1 AAA Lc -83.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F6F1

    oklch(97.2% 0.007 106.5)

  2. Step 100

    100

    #ECEAE0

    oklch(93.6% 0.013 97.4)

  3. Step 200

    200 (this color)

    #DDD9BF

    oklch(88.2% 0.035 99.9)

  4. Step 300

    300

    #C7C2A1

    oklch(80.9% 0.045 100.2)

  5. Step 400

    400

    #ABA26D

    oklch(70.7% 0.072 99.7)

  6. Step 500

    500

    #968B45

    oklch(63.1% 0.092 100.5)

  7. Step 600

    600

    #817423

    oklch(55.5% 0.1 100)

  8. Step 700

    700

    #6D6115

    oklch(49% 0.093 99.8)

  9. Step 800

    800

    #595015

    oklch(42.8% 0.078 100.4)

  10. Step 900

    900

    #494219

    oklch(37.7% 0.06 99.7)

  11. Step 950

    950

    #2B2710

    oklch(27.1% 0.038 99.6)

Export this scale for Tailwind in the Tailwind colors tool

#DDD9BF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DED7BD0.005
Deuteranopia (no green cones)#E0D9C00.004
Tritanopia (no blue cones)#E2D5D20.032
Achromatopsia (no color)#D8D8D80.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDD9BF

    #DDD9BF

    oklch(88.2% 0.035 99.9)

  • #D3D6EF

    #D3D6EF

    oklch(88.1% 0.034 280.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDD9BF

    #DDD9BF

    oklch(88.2% 0.035 99.9)

  • #E8D5C0

    #E8D5C0

    oklch(88.3% 0.035 70.1)

  • #D0DDC5

    #D0DDC5

    oklch(88.1% 0.035 130.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDD9BF

    #DDD9BF

    oklch(88.2% 0.035 99.9)

  • #C7DAEF

    #C7DAEF

    oklch(88.1% 0.036 250.9)

  • #DFD2EA

    #DFD2EA

    oklch(88.1% 0.035 309.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDD9BF

    #DDD9BF

    oklch(88.2% 0.035 99.9)

  • #C0DEE8

    #C0DEE8

    oklch(88.2% 0.035 219.9)

  • #E9CFDF

    #E9CFDF

    oklch(88.1% 0.036 340.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDD9BF

    #DDD9BF

    oklch(88.2% 0.035 99.9)

  • #BFE0DD

    #BFE0DD

    oklch(88.2% 0.035 189.8)

  • #D3D6EF

    #D3D6EF

    oklch(88.1% 0.034 280.2)

  • #EECFD3

    #EECFD3

    oklch(88.2% 0.035 9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDD9BF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDD9BF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.