#DDD8BB

Closest named color: Pale Oak (#DBCFB0). oklch(87.9% 0.039 99.1), rgb(221, 216, 187).

Aa

Black text reads best on this color (14.61:1).

About this color

#DDD8BB is a light, muted yellow. In OKLCH its lightness is 88%, its chroma 0.039 and its hue 99°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.024 away. Black text reads best on it, at 14.61:1.

Hue familyYellows
Lightnesslight (88%)
Chromamuted (0.039)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.61:1
White text1.43:1

Values

HEX#DDD8BB
RGBrgb(221, 216, 187)
HSLhsl(51, 33%, 80%)
OKLCHoklch(87.9% 0.039 99.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDD8BB 1.43:1 Fails Lc -23.8 Dividers and decoration only
Black text on #DDD8BB 14.61:1 AAA Lc 82.8 Fine for body text
#DDD8BB text on white 1.43:1 Fails Lc 20.9 Dividers and decoration only
#DDD8BB text on black 14.61:1 AAA Lc -82.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F6F1

    oklch(97.2% 0.007 106.5)

  2. Step 100

    100

    #ECEADF

    oklch(93.6% 0.015 98.3)

  3. Step 200

    200 (this color)

    #DDD8BB

    oklch(87.9% 0.039 99.1)

  4. Step 300

    300

    #C8C29D

    oklch(80.9% 0.05 99.8)

  5. Step 400

    400

    #ADA266

    oklch(70.8% 0.081 99.1)

  6. Step 500

    500

    #998A39

    oklch(63% 0.103 98.9)

  7. Step 600

    600

    #84740D

    oklch(55.7% 0.112 99.2)

  8. Step 700

    700

    #6F6100

    oklch(49.1% 0.102 99.4)

  9. Step 800

    800

    #5B4F05

    oklch(42.7% 0.086 98.8)

  10. Step 900

    900

    #4A4211

    oklch(37.7% 0.067 99.8)

  11. Step 950

    950

    #2C270C

    oklch(27.1% 0.043 98.9)

Export this scale for Tailwind in the Tailwind colors tool

#DDD8BB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DED6B90.005
Deuteranopia (no green cones)#E0D8BC0.004
Tritanopia (no blue cones)#E3D4D00.035
Achromatopsia (no color)#D7D7D70.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDD8BB

    #DDD8BB

    oklch(87.9% 0.039 99.1)

  • #D1D5F1

    #D1D5F1

    oklch(87.9% 0.039 279.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDD8BB

    #DDD8BB

    oklch(87.9% 0.039 99.1)

  • #E9D3BC

    #E9D3BC

    oklch(87.9% 0.039 68.5)

  • #CFDDC2

    #CFDDC2

    oklch(88% 0.039 129.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDD8BB

    #DDD8BB

    oklch(87.9% 0.039 99.1)

  • #C4DAF0

    #C4DAF0

    oklch(87.9% 0.039 248.3)

  • #DFD1EB

    #DFD1EB

    oklch(88% 0.038 309.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDD8BB

    #DDD8BB

    oklch(87.9% 0.039 99.1)

  • #BCDEE9

    #BCDEE9

    oklch(87.9% 0.039 219.3)

  • #E9CEE0

    #E9CEE0

    oklch(87.9% 0.038 338.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDD8BB

    #DDD8BB

    oklch(87.9% 0.039 99.1)

  • #BBE0DC

    #BBE0DC

    oklch(87.9% 0.039 188.4)

  • #D1D5F1

    #D1D5F1

    oklch(87.9% 0.039 279.1)

  • #EFCDD1

    #EFCDD1

    oklch(87.8% 0.039 9.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDD8BB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDD8BB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.