#DDD4BB

Closest named color: Pale Oak (#DBCFB0). oklch(87.1% 0.035 90.5), rgb(221, 212, 187).

Aa

Black text reads best on this color (14.20:1).

About this color

#DDD4BB is a light, muted yellow. In OKLCH its lightness is 87%, its chroma 0.035 and its hue 91°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.017 away. Black text reads best on it, at 14.20:1.

Hue familyYellows
Lightnesslight (87%)
Chromamuted (0.035)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.20:1
White text1.47:1

Values

HEX#DDD4BB
RGBrgb(221, 212, 187)
HSLhsl(44, 33%, 80%)
OKLCHoklch(87.1% 0.035 90.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDD4BB 1.47:1 Fails Lc -25.6 Dividers and decoration only
Black text on #DDD4BB 14.20:1 AAA Lc 81.2 Fine for body text
#DDD4BB text on white 1.47:1 Fails Lc 22.6 Dividers and decoration only
#DDD4BB text on black 14.20:1 AAA Lc -80.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #EDEAE0

    oklch(93.7% 0.014 93)

  3. Step 200

    200 (this color)

    #DDD4BB

    oklch(87.1% 0.035 90.5)

  4. Step 300

    300

    #CCC0A0

    oklch(80.9% 0.045 89.9)

  5. Step 400

    400

    #B29F6C

    oklch(70.7% 0.072 89.9)

  6. Step 500

    500

    #9F8743

    oklch(63.1% 0.092 90.2)

  7. Step 600

    600

    #8A7021

    oklch(55.6% 0.1 89.9)

  8. Step 700

    700

    #755E13

    oklch(49.2% 0.093 90.4)

  9. Step 800

    800

    #5F4D14

    oklch(42.7% 0.077 90.7)

  10. Step 900

    900

    #4E4018

    oklch(37.7% 0.06 89.9)

  11. Step 950

    950

    #2D260F

    oklch(27% 0.038 92.8)

Export this scale for Tailwind in the Tailwind colors tool

#DDD4BB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DAD3BA0.005
Deuteranopia (no green cones)#DCD5BC0.003
Tritanopia (no blue cones)#E3D0CD0.031
Achromatopsia (no color)#D4D4D40.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDD4BB

    #DDD4BB

    oklch(87.1% 0.035 90.5)

  • #CBD4EC

    #CBD4EC

    oklch(87.1% 0.035 269.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDD4BB

    #DDD4BB

    oklch(87.1% 0.035 90.5)

  • #E6D0BE

    #E6D0BE

    oklch(87.1% 0.035 61.6)

  • #D1D8BF

    #D1D8BF

    oklch(87% 0.035 119.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDD4BB

    #DDD4BB

    oklch(87.1% 0.035 90.5)

  • #C1D8EA

    #C1D8EA

    oklch(87.1% 0.035 241.5)

  • #D8D0E8

    #D8D0E8

    oklch(87.1% 0.034 300.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDD4BB

    #DDD4BB

    oklch(87.1% 0.035 90.5)

  • #BBDBE1

    #BBDBE1

    oklch(87% 0.035 210.2)

  • #E2CDDF

    #E2CDDF

    oklch(87.1% 0.033 330.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDD4BB

    #DDD4BB

    oklch(87.1% 0.035 90.5)

  • #BDDCD5

    #BDDCD5

    oklch(87% 0.034 180.3)

  • #CBD4EC

    #CBD4EC

    oklch(87.1% 0.035 269.3)

  • #E9CBD3

    #E9CBD3

    oklch(87% 0.035 359.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDD4BB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDD4BB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.