#DDD4AE

Closest named color: Pale Oak (#DBCFB0). oklch(86.8% 0.051 96.2), rgb(221, 212, 174).

Aa

Black text reads best on this color (14.10:1).

About this color

#DDD4AE is a light, muted yellow. In OKLCH its lightness is 87%, its chroma 0.051 and its hue 96°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.015 away. Black text reads best on it, at 14.10:1.

Hue familyYellows
Lightnesslight (87%)
Chromamuted (0.051)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.10:1
White text1.48:1

Values

HEX#DDD4AE
RGBrgb(221, 212, 174)
HSLhsl(49, 41%, 77%)
OKLCHoklch(86.8% 0.051 96.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDD4AE 1.48:1 Fails Lc -26.1 Dividers and decoration only
Black text on #DDD4AE 14.10:1 AAA Lc 80.7 Fine for body text
#DDD4AE text on white 1.48:1 Fails Lc 23.0 Dividers and decoration only
#DDD4AE text on black 14.10:1 AAA Lc -80.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F6EF

    oklch(97.2% 0.009 100)

  2. Step 100

    100

    #EDEADC

    oklch(93.6% 0.019 96.9)

  3. Step 200

    200 (this color)

    #DDD4AE

    oklch(86.8% 0.051 96.2)

  4. Step 300

    300

    #CDC190

    oklch(80.9% 0.066 96)

  5. Step 400

    400

    #B4A04E

    oklch(70.6% 0.105 95.8)

  6. Step 500

    500

    #A18800

    oklch(63.1% 0.13 96)

  7. Step 600

    600

    #877200

    oklch(55.5% 0.114 96.2)

  8. Step 700

    700

    #726000

    oklch(49.2% 0.101 96.3)

  9. Step 800

    800

    #5D4E00

    oklch(42.6% 0.088 96.3)

  10. Step 900

    900

    #4E4100

    oklch(37.8% 0.078 96.2)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#DDD4AE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD2AC0.005
Deuteranopia (no green cones)#DFD5AF0.004
Tritanopia (no blue cones)#E5CEC90.046
Achromatopsia (no color)#D4D4D40.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDD4AE

    #DDD4AE

    oklch(86.8% 0.051 96.2)

  • #CAD1F6

    #CAD1F6

    oklch(86.7% 0.052 276.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDD4AE

    #DDD4AE

    oklch(86.8% 0.051 96.2)

  • #EBCDB0

    #EBCDB0

    oklch(86.6% 0.051 66.1)

  • #CBDAB6

    #CBDAB6

    oklch(86.8% 0.051 125.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDD4AE

    #DDD4AE

    oklch(86.8% 0.051 96.2)

  • #B9D8F4

    #B9D8F4

    oklch(86.9% 0.051 245.7)

  • #DCCBEF

    #DCCBEF

    oklch(86.7% 0.052 306.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDD4AE

    #DDD4AE

    oklch(86.8% 0.051 96.2)

  • #AEDDE9

    #AEDDE9

    oklch(86.8% 0.051 215.1)

  • #EAC7E0

    #EAC7E0

    oklch(86.7% 0.051 336.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDD4AE

    #DDD4AE

    oklch(86.8% 0.051 96.2)

  • #AEDFD8

    #AEDFD8

    oklch(86.7% 0.052 185.5)

  • #CAD1F6

    #CAD1F6

    oklch(86.7% 0.052 276.8)

  • #F2C6CE

    #F2C6CE

    oklch(86.7% 0.051 5.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDD4AE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDD4AE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.