#DDD3AB

Closest named color: Pale Oak (#DBCFB0). oklch(86.5% 0.054 95.6), rgb(221, 211, 171).

Aa

Black text reads best on this color (13.98:1).

About this color

#DDD3AB is a light, muted yellow. In OKLCH its lightness is 86%, its chroma 0.054 and its hue 96°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.015 away. Black text reads best on it, at 13.98:1.

Hue familyYellows
Lightnesslight (86%)
Chromamuted (0.054)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.98:1
White text1.50:1

Values

HEX#DDD3AB
RGBrgb(221, 211, 171)
HSLhsl(48, 42%, 77%)
OKLCHoklch(86.5% 0.054 95.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDD3AB 1.50:1 Fails Lc -26.7 Dividers and decoration only
Black text on #DDD3AB 13.98:1 AAA Lc 80.2 Fine for body text
#DDD3AB text on white 1.50:1 Fails Lc 23.5 Dividers and decoration only
#DDD3AB text on black 13.98:1 AAA Lc -79.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5EF

    oklch(97% 0.008 91.5)

  2. Step 100

    100

    #EEEADB

    oklch(93.6% 0.02 94.5)

  3. Step 200

    200 (this color)

    #DDD3AB

    oklch(86.5% 0.054 95.6)

  4. Step 300

    300

    #CEC18D

    oklch(80.9% 0.07 95.8)

  5. Step 400

    400

    #B6A048

    oklch(70.8% 0.111 95.4)

  6. Step 500

    500

    #A18800

    oklch(63.1% 0.13 96)

  7. Step 600

    600

    #887200

    oklch(55.6% 0.114 95.6)

  8. Step 700

    700

    #725F00

    oklch(49% 0.101 95.4)

  9. Step 800

    800

    #5E4E00

    oklch(42.8% 0.088 95.4)

  10. Step 900

    900

    #4E4100

    oklch(37.8% 0.078 96.2)

  11. Step 950

    950

    #2F2600

    oklch(27.1% 0.056 95.5)

Export this scale for Tailwind in the Tailwind colors tool

#DDD3AB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD1A90.005
Deuteranopia (no green cones)#DED4AC0.003
Tritanopia (no blue cones)#E5CDC80.049
Achromatopsia (no color)#D3D3D30.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDD3AB

    #DDD3AB

    oklch(86.5% 0.054 95.6)

  • #C8D0F7

    #C8D0F7

    oklch(86.4% 0.055 276.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDD3AB

    #DDD3AB

    oklch(86.5% 0.054 95.6)

  • #ECCCAE

    #ECCCAE

    oklch(86.5% 0.054 65.2)

  • #CAD9B3

    #CAD9B3

    oklch(86.4% 0.054 125)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDD3AB

    #DDD3AB

    oklch(86.5% 0.054 95.6)

  • #B6D7F5

    #B6D7F5

    oklch(86.5% 0.055 245.9)

  • #DBCAF0

    #DBCAF0

    oklch(86.5% 0.055 305.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDD3AB

    #DDD3AB

    oklch(86.5% 0.054 95.6)

  • #ABDCE9

    #ABDCE9

    oklch(86.4% 0.054 215.8)

  • #EAC6E0

    #EAC6E0

    oklch(86.5% 0.053 336)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDD3AB

    #DDD3AB

    oklch(86.5% 0.054 95.6)

  • #ABDFD7

    #ABDFD7

    oklch(86.5% 0.055 184.6)

  • #C8D0F7

    #C8D0F7

    oklch(86.4% 0.055 276.1)

  • #F3C4CD

    #F3C4CD

    oklch(86.4% 0.055 5.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDD3AB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDD3AB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.