#DDCEB7

Closest named color: Pale Oak (#DBCFB0). oklch(85.8% 0.035 78.6), rgb(221, 206, 183).

Aa

Black text reads best on this color (13.58:1).

About this color

#DDCEB7 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.035 and its hue 79°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.011 away. Black text reads best on it, at 13.58:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.035)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.58:1
White text1.54:1

Values

HEX#DDCEB7
RGBrgb(221, 206, 183)
HSLhsl(36, 36%, 79%)
OKLCHoklch(85.8% 0.035 78.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDCEB7 1.54:1 Fails Lc -28.5 Dividers and decoration only
Black text on #DDCEB7 13.58:1 AAA Lc 78.6 Fine for body text
#DDCEB7 text on white 1.54:1 Fails Lc 25.1 Dividers and decoration only
#DDCEB7 text on black 13.58:1 AAA Lc -78.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #EFE9E0

    oklch(93.6% 0.014 78.3)

  3. Step 200

    200 (this color)

    #DDCEB7

    oklch(85.8% 0.035 78.6)

  4. Step 300

    300

    #D1BEA0

    oklch(81% 0.046 79.2)

  5. Step 400

    400

    #B99C6C

    oklch(70.7% 0.073 79.7)

  6. Step 500

    500

    #A88244

    oklch(63% 0.093 78)

  7. Step 600

    600

    #936B22

    oklch(55.5% 0.101 78.4)

  8. Step 700

    700

    #7D5914

    oklch(49% 0.094 78.5)

  9. Step 800

    800

    #664915

    oklch(42.7% 0.077 78.1)

  10. Step 900

    900

    #533D18

    oklch(37.6% 0.061 78)

  11. Step 950

    950

    #31240F

    oklch(27% 0.039 77.9)

Export this scale for Tailwind in the Tailwind colors tool

#DDCEB7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CEB60.011
Deuteranopia (no green cones)#D8D1B80.010
Tritanopia (no blue cones)#E4CAC70.030
Achromatopsia (no color)#D0D0D00.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDCEB7

    #DDCEB7

    oklch(85.8% 0.035 78.6)

  • #C3D1E8

    #C3D1E8

    oklch(85.7% 0.035 260.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDCEB7

    #DDCEB7

    oklch(85.8% 0.035 78.6)

  • #E5CABD

    #E5CABD

    oklch(85.8% 0.035 47.4)

  • #D2D2B8

    #D2D2B8

    oklch(85.7% 0.035 107.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDCEB7

    #DDCEB7

    oklch(85.8% 0.035 78.6)

  • #B9D5E3

    #B9D5E3

    oklch(85.7% 0.036 229.4)

  • #CFCDE7

    #CFCDE7

    oklch(85.8% 0.036 289.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDCEB7

    #DDCEB7

    oklch(85.8% 0.035 78.6)

  • #B6D8D9

    #B6D8D9

    oklch(85.8% 0.036 198.7)

  • #DAC9DF

    #DAC9DF

    oklch(85.6% 0.035 318.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDCEB7

    #DDCEB7

    oklch(85.8% 0.035 78.6)

  • #BBD8CC

    #BBD8CC

    oklch(85.8% 0.035 168.6)

  • #C3D1E8

    #C3D1E8

    oklch(85.7% 0.035 260.4)

  • #E3C7D4

    #E3C7D4

    oklch(85.7% 0.036 348.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDCEB7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDCEB7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.