#DDCEB1

Closest named color: Pale Oak (#DBCFB0). oklch(85.6% 0.042 83.9), rgb(221, 206, 177).

Aa

Black text reads best on this color (13.53:1).

About this color

#DDCEB1 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.042 and its hue 84°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.004 away. Black text reads best on it, at 13.53:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.042)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.53:1
White text1.55:1

Values

HEX#DDCEB1
RGBrgb(221, 206, 177)
HSLhsl(40, 39%, 78%)
OKLCHoklch(85.6% 0.042 83.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDCEB1 1.55:1 Fails Lc -28.7 Dividers and decoration only
Black text on #DDCEB1 13.53:1 AAA Lc 78.4 Fine for body text
#DDCEB1 text on white 1.55:1 Fails Lc 25.3 Dividers and decoration only
#DDCEB1 text on black 13.53:1 AAA Lc -77.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #EFE9DE

    oklch(93.6% 0.016 82.8)

  3. Step 200

    200 (this color)

    #DDCEB1

    oklch(85.6% 0.042 83.9)

  4. Step 300

    300

    #D1BE99

    oklch(80.8% 0.054 83.9)

  5. Step 400

    400

    #BA9C5F

    oklch(70.6% 0.087 84.1)

  6. Step 500

    500

    #A9832D

    oklch(63.1% 0.111 84.1)

  7. Step 600

    600

    #936C00

    oklch(55.6% 0.114 83.5)

  8. Step 700

    700

    #7C5B00

    oklch(49.2% 0.101 83.9)

  9. Step 800

    800

    #664A00

    oklch(42.8% 0.088 83.6)

  10. Step 900

    900

    #543E08

    oklch(37.8% 0.073 84.1)

  11. Step 950

    950

    #312408

    oklch(26.9% 0.046 83.5)

Export this scale for Tailwind in the Tailwind colors tool

#DDCEB1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6CDAF0.011
Deuteranopia (no green cones)#D9D1B20.009
Tritanopia (no blue cones)#E5C9C60.038
Achromatopsia (no color)#CFCFCF0.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDCEB1

    #DDCEB1

    oklch(85.6% 0.042 83.9)

  • #C2D0EC

    #C2D0EC

    oklch(85.6% 0.042 264.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDCEB1

    #DDCEB1

    oklch(85.6% 0.042 83.9)

  • #E7C9B6

    #E7C9B6

    oklch(85.6% 0.043 54.3)

  • #CFD3B4

    #CFD3B4

    oklch(85.6% 0.042 113.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDCEB1

    #DDCEB1

    oklch(85.6% 0.042 83.9)

  • #B6D5E8

    #B6D5E8

    oklch(85.6% 0.042 234.9)

  • #D1CBEA

    #D1CBEA

    oklch(85.7% 0.043 294.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDCEB1

    #DDCEB1

    oklch(85.6% 0.042 83.9)

  • #B0D8DC

    #B0D8DC

    oklch(85.5% 0.042 203.9)

  • #DEC7E0

    #DEC7E0

    oklch(85.6% 0.042 323.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDCEB1

    #DDCEB1

    oklch(85.6% 0.042 83.9)

  • #B4D9CD

    #B4D9CD

    oklch(85.5% 0.042 173.6)

  • #C2D0EC

    #C2D0EC

    oklch(85.6% 0.042 264.3)

  • #E7C5D2

    #E7C5D2

    oklch(85.6% 0.042 353)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDCEB1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDCEB1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.