#DDCDB5

Closest named color: Pale Oak (#DBCFB0). oklch(85.5% 0.037 78.1), rgb(221, 205, 181).

Aa

Black text reads best on this color (13.47:1).

About this color

#DDCDB5 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.037 and its hue 78°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.010 away. Black text reads best on it, at 13.47:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.037)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.47:1
White text1.55:1

Values

HEX#DDCDB5
RGBrgb(221, 205, 181)
HSLhsl(36, 37%, 79%)
OKLCHoklch(85.5% 0.037 78.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDCDB5 1.55:1 Fails Lc -29.0 Dividers and decoration only
Black text on #DDCDB5 13.47:1 AAA Lc 78.2 Fine for body text
#DDCDB5 text on white 1.55:1 Fails Lc 25.6 Dividers and decoration only
#DDCDB5 text on black 13.47:1 AAA Lc -77.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #EFE9E0

    oklch(93.6% 0.014 78.3)

  3. Step 200

    200 (this color)

    #DDCDB5

    oklch(85.5% 0.037 78.1)

  4. Step 300

    300

    #D2BD9F

    oklch(80.8% 0.047 76.7)

  5. Step 400

    400

    #BB9B6A

    oklch(70.7% 0.076 77.7)

  6. Step 500

    500

    #AA8240

    oklch(63.2% 0.097 78)

  7. Step 600

    600

    #956A1B

    oklch(55.5% 0.106 77.6)

  8. Step 700

    700

    #7F590B

    oklch(49.2% 0.098 78.5)

  9. Step 800

    800

    #67490F

    oklch(42.8% 0.081 78.8)

  10. Step 900

    900

    #543D16

    oklch(37.7% 0.063 77.8)

  11. Step 950

    950

    #31240E

    oklch(27% 0.04 78.9)

Export this scale for Tailwind in the Tailwind colors tool

#DDCDB5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CDB40.013
Deuteranopia (no green cones)#D8D1B60.012
Tritanopia (no blue cones)#E4C8C60.032
Achromatopsia (no color)#CFCFCF0.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDCDB5

    #DDCDB5

    oklch(85.5% 0.037 78.1)

  • #C1D1E8

    #C1D1E8

    oklch(85.6% 0.036 257.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDCDB5

    #DDCDB5

    oklch(85.5% 0.037 78.1)

  • #E5C9BB

    #E5C9BB

    oklch(85.6% 0.037 48.3)

  • #D1D2B6

    #D1D2B6

    oklch(85.6% 0.038 108.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDCDB5

    #DDCDB5

    oklch(85.5% 0.037 78.1)

  • #B7D5E3

    #B7D5E3

    oklch(85.5% 0.037 227.7)

  • #CECCE7

    #CECCE7

    oklch(85.5% 0.037 289)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDCDB5

    #DDCDB5

    oklch(85.5% 0.037 78.1)

  • #B4D7D8

    #B4D7D8

    oklch(85.4% 0.037 198.6)

  • #DAC8DF

    #DAC8DF

    oklch(85.5% 0.037 318.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDCDB5

    #DDCDB5

    oklch(85.5% 0.037 78.1)

  • #B9D8CB

    #B9D8CB

    oklch(85.6% 0.037 168.2)

  • #C1D1E8

    #C1D1E8

    oklch(85.6% 0.036 257.4)

  • #E3C6D4

    #E3C6D4

    oklch(85.5% 0.037 347.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDCDB5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDCDB5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.