#DDCDAF

Closest named color: Pale Oak (#DBCFB0). oklch(85.4% 0.044 83.2), rgb(221, 205, 175).

Aa

Black text reads best on this color (13.42:1).

About this color

#DDCDAF is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.044 and its hue 83°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.005 away. Black text reads best on it, at 13.42:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.044)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.42:1
White text1.56:1

Values

HEX#DDCDAF
RGBrgb(221, 205, 175)
HSLhsl(39, 40%, 78%)
OKLCHoklch(85.4% 0.044 83.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDCDAF 1.56:1 Fails Lc -29.2 Dividers and decoration only
Black text on #DDCDAF 13.42:1 AAA Lc 78.0 Fine for body text
#DDCDAF text on white 1.56:1 Fails Lc 25.8 Dividers and decoration only
#DDCDAF text on black 13.42:1 AAA Lc -77.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #EFE9DE

    oklch(93.6% 0.016 82.8)

  3. Step 200

    200 (this color)

    #DDCDAF

    oklch(85.4% 0.044 83.2)

  4. Step 300

    300

    #D2BE97

    oklch(80.9% 0.057 83.9)

  5. Step 400

    400

    #BC9C5C

    oklch(70.8% 0.091 83.6)

  6. Step 500

    500

    #AB8227

    oklch(63.1% 0.115 83)

  7. Step 600

    600

    #936C00

    oklch(55.6% 0.114 83.5)

  8. Step 700

    700

    #7C5A00

    oklch(49% 0.101 82.9)

  9. Step 800

    800

    #664A00

    oklch(42.8% 0.088 83.6)

  10. Step 900

    900

    #553D03

    oklch(37.7% 0.076 82.8)

  11. Step 950

    950

    #322407

    oklch(27.1% 0.048 82.3)

Export this scale for Tailwind in the Tailwind colors tool

#DDCDAF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CCAD0.012
Deuteranopia (no green cones)#D9D0B00.009
Tritanopia (no blue cones)#E5C8C50.039
Achromatopsia (no color)#CFCFCF0.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDCDAF

    #DDCDAF

    oklch(85.4% 0.044 83.2)

  • #C0CFED

    #C0CFED

    oklch(85.3% 0.045 264.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDCDAF

    #DDCDAF

    oklch(85.4% 0.044 83.2)

  • #E7C8B5

    #E7C8B5

    oklch(85.4% 0.044 53.4)

  • #CED3B2

    #CED3B2

    oklch(85.4% 0.045 114.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDCDAF

    #DDCDAF

    oklch(85.4% 0.044 83.2)

  • #B4D5E8

    #B4D5E8

    oklch(85.5% 0.044 233.3)

  • #CFCAEA

    #CFCAEA

    oklch(85.3% 0.044 292.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDCDAF

    #DDCDAF

    oklch(85.4% 0.044 83.2)

  • #AED8DC

    #AED8DC

    oklch(85.4% 0.044 203.5)

  • #DEC6E0

    #DEC6E0

    oklch(85.4% 0.044 323.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDCDAF

    #DDCDAF

    oklch(85.4% 0.044 83.2)

  • #B3D9CC

    #B3D9CC

    oklch(85.4% 0.044 172.5)

  • #C0CFED

    #C0CFED

    oklch(85.3% 0.045 264.3)

  • #E7C4D1

    #E7C4D1

    oklch(85.4% 0.043 353.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDCDAF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDCDAF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.