#DDCCBE

Closest named color: Pale Oak (#DBCFB0). oklch(85.5% 0.027 62), rgb(221, 204, 190).

Aa

Black text reads best on this color (13.45:1).

About this color

#DDCCBE is a light close to neutral grey. In OKLCH its lightness is 86%, its chroma 0.027. It has too little chroma to lean warm or cool. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.023 away. Black text reads best on it, at 13.45:1.

Hue familyNeutrals
Lightnesslight (86%)
Chromaclose to neutral grey (0.027)
Temperatureneutral
Nearest namePale Oak (#DBCFB0)
Black text13.45:1
White text1.56:1

Values

HEX#DDCCBE
RGBrgb(221, 204, 190)
HSLhsl(27, 31%, 81%)
OKLCHoklch(85.5% 0.027 62)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDCCBE 1.56:1 Fails Lc -29.1 Dividers and decoration only
Black text on #DDCCBE 13.45:1 AAA Lc 78.1 Fine for body text
#DDCCBE text on white 1.56:1 Fails Lc 25.7 Dividers and decoration only
#DDCCBE text on black 13.45:1 AAA Lc -77.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F2

    oklch(97.2% 0.005 67.8)

  2. Step 100

    100

    #EFE8E3

    oklch(93.5% 0.01 58.2)

  3. Step 200

    200 (this color)

    #DDCCBE

    oklch(85.5% 0.027 62)

  4. Step 300

    300

    #D2BCAA

    oklch(80.9% 0.035 61.6)

  5. Step 400

    400

    #BA997D

    oklch(70.6% 0.056 62)

  6. Step 500

    500

    #A9805C

    oklch(63.1% 0.071 62.3)

  7. Step 600

    600

    #946942

    oklch(55.6% 0.077 62.4)

  8. Step 700

    700

    #7E5734

    oklch(49.1% 0.072 61.8)

  9. Step 800

    800

    #66472C

    oklch(42.6% 0.059 61.3)

  10. Step 900

    900

    #533C27

    oklch(37.6% 0.046 63.1)

  11. Step 950

    950

    #312317

    oklch(26.9% 0.03 61.6)

Export this scale for Tailwind in the Tailwind colors tool

#DDCCBE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1CDBD0.017
Deuteranopia (no green cones)#D5D0BE0.015
Tritanopia (no blue cones)#E3C9C80.020
Achromatopsia (no color)#CFCFCF0.027

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDCCBE

    #DDCCBE

    oklch(85.5% 0.027 62)

  • #C1D2E0

    #C1D2E0

    oklch(85.5% 0.027 242.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDCCBE

    #DDCCBE

    oklch(85.5% 0.027 62)

  • #E1CAC5

    #E1CAC5

    oklch(85.7% 0.027 32.2)

  • #D6CFBC

    #D6CFBC

    oklch(85.5% 0.027 90.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDCCBE

    #DDCCBE

    oklch(85.5% 0.027 62)

  • #BCD5DA

    #BCD5DA

    oklch(85.6% 0.028 211.1)

  • #C9CFE2

    #C9CFE2

    oklch(85.6% 0.027 271.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDCCBE

    #DDCCBE

    oklch(85.5% 0.027 62)

  • #BDD6D1

    #BDD6D1

    oklch(85.6% 0.028 182.3)

  • #D2CCDF

    #D2CCDF

    oklch(85.6% 0.027 300.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDCCBE

    #DDCCBE

    oklch(85.5% 0.027 62)

  • #C3D5C7

    #C3D5C7

    oklch(85.5% 0.027 152.3)

  • #C1D2E0

    #C1D2E0

    oklch(85.5% 0.027 242.8)

  • #DBC9D7

    #DBC9D7

    oklch(85.5% 0.027 333.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDCCBE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDCCBE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.