#DDCCB0

Closest named color: Pale Oak (#DBCFB0). oklch(85.2% 0.042 80.3), rgb(221, 204, 176).

Aa

Black text reads best on this color (13.33:1).

About this color

#DDCCB0 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.042 and its hue 80°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.008 away. Black text reads best on it, at 13.33:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.042)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.33:1
White text1.57:1

Values

HEX#DDCCB0
RGBrgb(221, 204, 176)
HSLhsl(37, 40%, 78%)
OKLCHoklch(85.2% 0.042 80.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDCCB0 1.57:1 Fails Lc -29.6 Dividers and decoration only
Black text on #DDCCB0 13.33:1 AAA Lc 77.6 Fine for body text
#DDCCB0 text on white 1.57:1 Fails Lc 26.2 Dividers and decoration only
#DDCCB0 text on black 13.33:1 AAA Lc -76.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #EFE9DE

    oklch(93.6% 0.016 82.8)

  3. Step 200

    200 (this color)

    #DDCCB0

    oklch(85.2% 0.042 80.3)

  4. Step 300

    300

    #D3BD9A

    oklch(80.8% 0.053 79.3)

  5. Step 400

    400

    #BD9B60

    oklch(70.7% 0.087 80.4)

  6. Step 500

    500

    #AC812F

    oklch(63% 0.111 80.1)

  7. Step 600

    600

    #966A00

    oklch(55.5% 0.115 79.9)

  8. Step 700

    700

    #7E5900

    oklch(49% 0.101 80.5)

  9. Step 800

    800

    #684900

    oklch(42.8% 0.089 80.7)

  10. Step 900

    900

    #553D09

    oklch(37.7% 0.072 81.3)

  11. Step 950

    950

    #322409

    oklch(27.1% 0.046 80.9)

Export this scale for Tailwind in the Tailwind colors tool

#DDCCB0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CCAE0.013
Deuteranopia (no green cones)#D8D0B10.012
Tritanopia (no blue cones)#E5C7C40.036
Achromatopsia (no color)#CECECE0.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDCCB0

    #DDCCB0

    oklch(85.2% 0.042 80.3)

  • #BFCFEB

    #BFCFEB

    oklch(85.1% 0.043 261.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDCCB0

    #DDCCB0

    oklch(85.2% 0.042 80.3)

  • #E6C7B6

    #E6C7B6

    oklch(85.1% 0.042 50.5)

  • #CFD1B2

    #CFD1B2

    oklch(85.1% 0.042 110.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDCCB0

    #DDCCB0

    oklch(85.2% 0.042 80.3)

  • #B3D4E5

    #B3D4E5

    oklch(85.1% 0.042 230.3)

  • #CDCAE9

    #CDCAE9

    oklch(85.1% 0.043 289.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDCCB0

    #DDCCB0

    oklch(85.2% 0.042 80.3)

  • #AFD7D9

    #AFD7D9

    oklch(85.1% 0.042 200.2)

  • #DBC6E0

    #DBC6E0

    oklch(85.2% 0.042 319.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDCCB0

    #DDCCB0

    oklch(85.2% 0.042 80.3)

  • #B4D8CA

    #B4D8CA

    oklch(85.2% 0.043 169.7)

  • #BFCFEB

    #BFCFEB

    oklch(85.1% 0.043 261.7)

  • #E5C4D2

    #E5C4D2

    oklch(85.2% 0.042 350.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDCCB0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDCCB0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.