#DDCBCD

Closest named color: Light Gray (#D3D3D3). oklch(85.7% 0.02 9.9), rgb(221, 203, 205).

Aa

Black text reads best on this color (13.49:1).

About this color

#DDCBCD is a light close to neutral grey. In OKLCH its lightness is 86%, its chroma 0.020. It has too little chroma to lean warm or cool. The nearest named color is Light Gray (#D3D3D3), ΔE 0.022 away. Black text reads best on it, at 13.49:1.

Hue familyNeutrals
Lightnesslight (86%)
Chromaclose to neutral grey (0.020)
Temperatureneutral
Nearest nameLight Gray (#D3D3D3)
Black text13.49:1
White text1.55:1

Values

HEX#DDCBCD
RGBrgb(221, 203, 205)
HSLhsl(353, 21%, 83%)
OKLCHoklch(85.7% 0.02 9.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDCBCD 1.55:1 Fails Lc -28.9 Dividers and decoration only
Black text on #DDCBCD 13.49:1 AAA Lc 78.3 Fine for body text
#DDCBCD text on white 1.55:1 Fails Lc 25.5 Dividers and decoration only
#DDCBCD text on black 13.49:1 AAA Lc -77.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F4F5

    oklch(97.1% 0.004 360)

  2. Step 100

    100

    #EFE8E9

    oklch(93.7% 0.008 7.3)

  3. Step 200

    200 (this color)

    #DDCBCD

    oklch(85.7% 0.02 9.9)

  4. Step 300

    300

    #D1BABD

    oklch(80.9% 0.027 8.7)

  5. Step 400

    400

    #B9969B

    oklch(70.7% 0.042 8.6)

  6. Step 500

    500

    #A77C82

    oklch(63% 0.054 9.4)

  7. Step 600

    600

    #92656C

    oklch(55.6% 0.059 8.9)

  8. Step 700

    700

    #7C545A

    oklch(49.1% 0.054 9.4)

  9. Step 800

    800

    #654549

    oklch(42.7% 0.045 10.9)

  10. Step 900

    900

    #523A3D

    oklch(37.6% 0.034 10.5)

  11. Step 950

    950

    #302224

    oklch(27% 0.022 9.1)

Export this scale for Tailwind in the Tailwind colors tool

#DDCBCD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CDCDCD0.022
Deuteranopia (no green cones)#D1D0CD0.020
Tritanopia (no blue cones)#E1CACC0.006
Achromatopsia (no color)#CFCFCF0.021

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDCBCD

    #DDCBCD

    oklch(85.7% 0.02 9.9)

  • #C2D5D3

    #C2D5D3

    oklch(85.8% 0.021 189.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDCBCD

    #DDCBCD

    oklch(85.7% 0.02 9.9)

  • #DACBD4

    #DACBD4

    oklch(85.7% 0.021 340.8)

  • #DDCCC6

    #DDCCC6

    oklch(85.7% 0.021 40.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDCBCD

    #DDCBCD

    oklch(85.7% 0.02 9.9)

  • #C5D4CC

    #C5D4CC

    oklch(85.6% 0.02 162.9)

  • #C2D4D9

    #C2D4D9

    oklch(85.8% 0.021 216.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDCBCD

    #DDCBCD

    oklch(85.7% 0.02 9.9)

  • #CCD3C5

    #CCD3C5

    oklch(85.8% 0.02 128.7)

  • #C7D2DD

    #C7D2DD

    oklch(85.9% 0.019 248.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDCBCD

    #DDCBCD

    oklch(85.7% 0.02 9.9)

  • #D3D1C2

    #D3D1C2

    oklch(85.8% 0.02 100.6)

  • #C2D5D3

    #C2D5D3

    oklch(85.8% 0.021 189.1)

  • #CDCFDE

    #CDCFDE

    oklch(85.7% 0.021 279.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDCBCD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDCBCD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.