#DDCBB5

Closest named color: Pale Oak (#DBCFB0). oklch(85.1% 0.036 72.8), rgb(221, 203, 181).

Aa

Black text reads best on this color (13.28:1).

About this color

#DDCBB5 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.036 and its hue 73°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.015 away. Black text reads best on it, at 13.28:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.036)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.28:1
White text1.58:1

Values

HEX#DDCBB5
RGBrgb(221, 203, 181)
HSLhsl(33, 37%, 79%)
OKLCHoklch(85.1% 0.036 72.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDCBB5 1.58:1 Fails Lc -29.8 Dividers and decoration only
Black text on #DDCBB5 13.28:1 AAA Lc 77.4 Fine for body text
#DDCBB5 text on white 1.58:1 Fails Lc 26.4 Dividers and decoration only
#DDCBB5 text on black 13.28:1 AAA Lc -76.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #EFE9E0

    oklch(93.6% 0.014 78.3)

  3. Step 200

    200 (this color)

    #DDCBB5

    oklch(85.1% 0.036 72.8)

  4. Step 300

    300

    #D3BDA0

    oklch(80.9% 0.047 74.7)

  5. Step 400

    400

    #BD9A6D

    oklch(70.8% 0.074 73.2)

  6. Step 500

    500

    #AC8044

    oklch(63.1% 0.095 73.1)

  7. Step 600

    600

    #986923

    oklch(55.7% 0.103 72.9)

  8. Step 700

    700

    #815715

    oklch(49.1% 0.095 73.1)

  9. Step 800

    800

    #694715

    oklch(42.6% 0.079 72.6)

  10. Step 900

    900

    #553C19

    oklch(37.7% 0.061 73.2)

  11. Step 950

    950

    #322310

    oklch(26.9% 0.038 71.5)

Export this scale for Tailwind in the Tailwind colors tool

#DDCBB5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D2CBB40.016
Deuteranopia (no green cones)#D6CFB50.014
Tritanopia (no blue cones)#E4C6C50.031
Achromatopsia (no color)#CECECE0.036

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDCBB5

    #DDCBB5

    oklch(85.1% 0.036 72.8)

  • #BED0E6

    #BED0E6

    oklch(85.1% 0.036 253.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDCBB5

    #DDCBB5

    oklch(85.1% 0.036 72.8)

  • #E4C7BC

    #E4C7BC

    oklch(85.1% 0.036 41.9)

  • #D2D0B5

    #D2D0B5

    oklch(85.2% 0.036 103.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDCBB5

    #DDCBB5

    oklch(85.1% 0.036 72.8)

  • #B6D4DF

    #B6D4DF

    oklch(85.1% 0.035 222)

  • #CACCE6

    #CACCE6

    oklch(85.2% 0.036 282.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDCBB5

    #DDCBB5

    oklch(85.1% 0.036 72.8)

  • #B4D6D4

    #B4D6D4

    oklch(85.1% 0.036 192.1)

  • #D6C8DF

    #D6C8DF

    oklch(85.1% 0.035 312.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDCBB5

    #DDCBB5

    oklch(85.1% 0.036 72.8)

  • #BAD6C7

    #BAD6C7

    oklch(85.1% 0.036 162.2)

  • #BED0E6

    #BED0E6

    oklch(85.1% 0.036 253.5)

  • #E0C5D4

    #E0C5D4

    oklch(85.1% 0.036 343.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDCBB5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDCBB5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.