#DDCAA1

Closest named color: Pale Oak (#DBCFB0). oklch(84.5% 0.058 86), rgb(221, 202, 161).

Aa

Black text reads best on this color (13.03:1).

About this color

#DDCAA1 is a light, muted orange. In OKLCH its lightness is 84%, its chroma 0.058 and its hue 86°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.019 away. Black text reads best on it, at 13.03:1.

Hue familyOranges
Lightnesslight (84%)
Chromamuted (0.058)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.03:1
White text1.61:1

Values

HEX#DDCAA1
RGBrgb(221, 202, 161)
HSLhsl(41, 47%, 75%)
OKLCHoklch(84.5% 0.058 86)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDCAA1 1.61:1 Fails Lc -31.0 Non-text elements, placeholder text
Black text on #DDCAA1 13.03:1 AAA Lc 76.4 Fine for body text
#DDCAA1 text on white 1.61:1 Fails Lc 27.4 Dividers and decoration only
#DDCAA1 text on black 13.03:1 AAA Lc -75.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #EFE9DD

    oklch(93.5% 0.017 84.6)

  3. Step 200

    200

    #E3D8C1

    oklch(88.5% 0.033 85.5)

  4. Step 300

    300 (this color)

    #DDCAA1

    oklch(84.5% 0.058 86)

  5. Step 400

    400

    #BA9D59

    oklch(70.7% 0.094 86.9)

  6. Step 500

    500

    #A9831F

    oklch(63% 0.119 86.1)

  7. Step 600

    600

    #916D00

    oklch(55.6% 0.114 85.6)

  8. Step 700

    700

    #7A5C00

    oklch(49.2% 0.101 86.4)

  9. Step 800

    800

    #644B00

    oklch(42.8% 0.087 86.6)

  10. Step 900

    900

    #543E00

    oklch(37.8% 0.077 85.9)

  11. Step 950

    950

    #312405

    oklch(26.9% 0.049 85.4)

Export this scale for Tailwind in the Tailwind colors tool

#DDCAA1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4C99E0.014
Deuteranopia (no green cones)#D9CEA20.011
Tritanopia (no blue cones)#E7C3BF0.052
Achromatopsia (no color)#CCCCCC0.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDCAA1

    #DDCAA1

    oklch(84.5% 0.058 86)

  • #BACCF3

    #BACCF3

    oklch(84.5% 0.058 265.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDCAA1

    #DDCAA1

    oklch(84.5% 0.058 86)

  • #EBC3A8

    #EBC3A8

    oklch(84.5% 0.059 55.8)

  • #C9D1A6

    #C9D1A6

    oklch(84.3% 0.058 116.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDCAA1

    #DDCAA1

    oklch(84.5% 0.058 86)

  • #A8D3ED

    #A8D3ED

    oklch(84.5% 0.058 234.9)

  • #CFC5EF

    #CFC5EF

    oklch(84.5% 0.059 296)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDCAA1

    #DDCAA1

    oklch(84.5% 0.058 86)

  • #9FD7DF

    #9FD7DF

    oklch(84.3% 0.058 207.1)

  • #E1BFE1

    #E1BFE1

    oklch(84.4% 0.059 326.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDCAA1

    #DDCAA1

    oklch(84.5% 0.058 86)

  • #A4D9CA

    #A4D9CA

    oklch(84.4% 0.059 175.5)

  • #BACCF3

    #BACCF3

    oklch(84.5% 0.058 265.6)

  • #ECBDCD

    #ECBDCD

    oklch(84.4% 0.058 356)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDCAA1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDCAA1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.