#DDC8CB

Closest named color: Light Gray (#D3D3D3). oklch(85.1% 0.024 7.8), rgb(221, 200, 203).

Aa

Black text reads best on this color (13.19:1).

About this color

#DDC8CB is a light close to neutral grey. In OKLCH its lightness is 85%, its chroma 0.024. It has too little chroma to lean warm or cool. The nearest named color is Light Gray (#D3D3D3), ΔE 0.029 away. Black text reads best on it, at 13.19:1.

Hue familyNeutrals
Lightnesslight (85%)
Chromaclose to neutral grey (0.024)
Temperatureneutral
Nearest nameLight Gray (#D3D3D3)
Black text13.19:1
White text1.59:1

Values

HEX#DDC8CB
RGBrgb(221, 200, 203)
HSLhsl(351, 24%, 83%)
OKLCHoklch(85.1% 0.024 7.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDC8CB 1.59:1 Fails Lc -30.2 Non-text elements, placeholder text
Black text on #DDC8CB 13.19:1 AAA Lc 77.0 Fine for body text
#DDC8CB text on white 1.59:1 Fails Lc 26.8 Dividers and decoration only
#DDC8CB text on black 13.19:1 AAA Lc -76.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F4F5

    oklch(97.1% 0.004 360)

  2. Step 100

    100

    #F0E7E9

    oklch(93.6% 0.01 2)

  3. Step 200

    200 (this color)

    #DDC8CB

    oklch(85.1% 0.024 7.8)

  4. Step 300

    300

    #D3B9BD

    oklch(80.9% 0.03 7.3)

  5. Step 400

    400

    #BD949B

    oklch(70.7% 0.05 7)

  6. Step 500

    500

    #AB7A82

    oklch(63.1% 0.062 8.2)

  7. Step 600

    600

    #96626C

    oklch(55.5% 0.069 7)

  8. Step 700

    700

    #80515A

    oklch(49% 0.064 7.2)

  9. Step 800

    800

    #684349

    oklch(42.7% 0.052 8.9)

  10. Step 900

    900

    #55383D

    oklch(37.6% 0.042 7.9)

  11. Step 950

    950

    #322124

    oklch(27% 0.027 7.3)

Export this scale for Tailwind in the Tailwind colors tool

#DDC8CB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CBCBCB0.026
Deuteranopia (no green cones)#CFCECB0.024
Tritanopia (no blue cones)#E1C7C90.006
Achromatopsia (no color)#CDCDCD0.024

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDC8CB

    #DDC8CB

    oklch(85.1% 0.024 7.8)

  • #BDD3D1

    #BDD3D1

    oklch(85% 0.024 190.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDC8CB

    #DDC8CB

    oklch(85.1% 0.024 7.8)

  • #D9C8D4

    #D9C8D4

    oklch(85% 0.025 336.2)

  • #DDC9C3

    #DDC9C3

    oklch(85.1% 0.024 37.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDC8CB

    #DDC8CB

    oklch(85.1% 0.024 7.8)

  • #C2D3C8

    #C2D3C8

    oklch(85.1% 0.024 157.5)

  • #BED2D9

    #BED2D9

    oklch(85.1% 0.024 220.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDC8CB

    #DDC8CB

    oklch(85.1% 0.024 7.8)

  • #CAD1C1

    #CAD1C1

    oklch(85.1% 0.023 126.3)

  • #C2D0DD

    #C2D0DD

    oklch(85.1% 0.024 246.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDC8CB

    #DDC8CB

    oklch(85.1% 0.024 7.8)

  • #D2CFBD

    #D2CFBD

    oklch(85.2% 0.025 99.2)

  • #BDD3D1

    #BDD3D1

    oklch(85% 0.024 190.1)

  • #CACDDE

    #CACDDE

    oklch(85.1% 0.024 277.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDC8CB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDC8CB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.