#DDC7BA

Closest named color: Pale Oak (#DBCFB0). oklch(84.4% 0.031 52.7), rgb(221, 199, 186).

Aa

Black text reads best on this color (12.95:1).

About this color

#DDC7BA is a light, muted orange. In OKLCH its lightness is 84%, its chroma 0.031 and its hue 53°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.029 away. Black text reads best on it, at 12.95:1.

Hue familyOranges
Lightnesslight (84%)
Chromamuted (0.031)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text12.95:1
White text1.62:1

Values

HEX#DDC7BA
RGBrgb(221, 199, 186)
HSLhsl(22, 34%, 80%)
OKLCHoklch(84.4% 0.031 52.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDC7BA 1.62:1 Fails Lc -31.4 Non-text elements, placeholder text
Black text on #DDC7BA 12.95:1 AAA Lc 76.0 Fine for body text
#DDC7BA text on white 1.62:1 Fails Lc 27.8 Dividers and decoration only
#DDC7BA text on black 12.95:1 AAA Lc -75.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F8F5F3

    oklch(97.2% 0.004 56.4)

  2. Step 100

    100

    #EFE8E4

    oklch(93.5% 0.009 52.1)

  3. Step 200

    200

    #E3D6CF

    oklch(88.5% 0.017 50.4)

  4. Step 300

    300 (this color)

    #DDC7BA

    oklch(84.4% 0.031 52.7)

  5. Step 400

    400

    #BA9985

    oklch(70.8% 0.049 52.9)

  6. Step 500

    500

    #A87F66

    oklch(63% 0.062 52.6)

  7. Step 600

    600

    #93684D

    oklch(55.5% 0.068 53)

  8. Step 700

    700

    #7D573E

    oklch(49.1% 0.063 54.1)

  9. Step 800

    800

    #664734

    oklch(42.7% 0.052 52.4)

  10. Step 900

    900

    #533C2D

    oklch(37.8% 0.041 54.2)

  11. Step 950

    950

    #31231B

    oklch(27% 0.026 51)

Export this scale for Tailwind in the Tailwind colors tool

#DDC7BA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CDC8B90.023
Deuteranopia (no green cones)#D2CDBA0.021
Tritanopia (no blue cones)#E4C3C30.021
Achromatopsia (no color)#CBCBCB0.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDC7BA

    #DDC7BA

    oklch(84.4% 0.031 52.7)

  • #B9D0DD

    #B9D0DD

    oklch(84.4% 0.031 232.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDC7BA

    #DDC7BA

    oklch(84.4% 0.031 52.7)

  • #E0C5C3

    #E0C5C3

    oklch(84.6% 0.031 22.8)

  • #D6CBB6

    #D6CBB6

    oklch(84.5% 0.031 83.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDC7BA

    #DDC7BA

    oklch(84.4% 0.031 52.7)

  • #B6D2D5

    #B6D2D5

    oklch(84.4% 0.03 204.5)

  • #C1CCE1

    #C1CCE1

    oklch(84.3% 0.032 263.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDC7BA

    #DDC7BA

    oklch(84.4% 0.031 52.7)

  • #B9D3CA

    #B9D3CA

    oklch(84.5% 0.03 172.7)

  • #CCC9DF

    #CCC9DF

    oklch(84.5% 0.03 292)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDC7BA

    #DDC7BA

    oklch(84.4% 0.031 52.7)

  • #C1D1BF

    #C1D1BF

    oklch(84.3% 0.03 142.2)

  • #B9D0DD

    #B9D0DD

    oklch(84.4% 0.031 232.5)

  • #D6C6D8

    #D6C6D8

    oklch(84.5% 0.03 322.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDC7BA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDC7BA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.