#DDB256

Closest named color: Desert (#CCAD60). oklch(78.4% 0.121 84.2), rgb(221, 178, 86).

Aa

Black text reads best on this color (10.57:1).

About this color

#DDB256 is a light, moderately saturated orange. In OKLCH its lightness is 78%, its chroma 0.121 and its hue 84°. Its hue sits on the warm side of the wheel. The nearest named color is Desert (#CCAD60), ΔE 0.032 away. Black text reads best on it, at 10.57:1.

Hue familyOranges
Lightnesslight (78%)
Chromamoderately saturated (0.121)
Temperaturewarm
Nearest nameDesert (#CCAD60)
Black text10.57:1
White text1.98:1

Values

HEX#DDB256
RGBrgb(221, 178, 86)
HSLhsl(41, 67%, 60%)
OKLCHoklch(78.4% 0.121 84.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDB256 1.98:1 Fails Lc -42.7 Non-text elements, placeholder text
Black text on #DDB256 10.57:1 AAA Lc 65.7 Content text, not long reading
#DDB256 text on white 1.98:1 Fails Lc 38.3 Non-text elements, placeholder text
#DDB256 text on black 10.57:1 AAA Lc -64.1 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #FBF5EA

    oklch(97.2% 0.016 82.8)

  2. Step 100

    100

    #F5E9D0

    oklch(93.7% 0.035 85.4)

  3. Step 200

    200

    #EED6A7

    oklch(88.5% 0.067 84)

  4. Step 300

    300 (this color)

    #DDB256

    oklch(78.4% 0.121 84.2)

  5. Step 400

    400

    #CB9700

    oklch(70.7% 0.145 83.8)

  6. Step 500

    500

    #AE8100

    oklch(63% 0.129 83.9)

  7. Step 600

    600

    #926C00

    oklch(55.5% 0.114 84.1)

  8. Step 700

    700

    #7B5B00

    oklch(49.1% 0.101 84.7)

  9. Step 800

    800

    #654A00

    oklch(42.7% 0.087 84.5)

  10. Step 900

    900

    #553D00

    oklch(37.7% 0.077 83.5)

  11. Step 950

    950

    #332400

    oklch(27.1% 0.056 85)

Export this scale for Tailwind in the Tailwind colors tool

#DDB256 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C5B14D0.039
Deuteranopia (no green cones)#D0BD590.032
Tritanopia (no blue cones)#EEA49D0.107
Achromatopsia (no color)#B8B8B80.121

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDB256

    #DDB256

    oklch(78.4% 0.121 84.2)

  • #96B8FF

    #96B8FF

    oklch(78.5% 0.109 264.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDB256

    #DDB256

    oklch(78.4% 0.121 84.2)

  • #F5A36B

    #F5A36B

    oklch(78.5% 0.121 54.3)

  • #B7C262

    #B7C262

    oklch(78.5% 0.122 114.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDB256

    #DDB256

    oklch(78.4% 0.121 84.2)

  • #60C5FA

    #60C5FA

    oklch(78.4% 0.121 234.1)

  • #BDA9FE

    #BDA9FE

    oklch(78.4% 0.12 294.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDB256

    #DDB256

    oklch(78.4% 0.121 84.2)

  • #3BCFDC

    #3BCFDC

    oklch(78.5% 0.121 203.8)

  • #DF9EE4

    #DF9EE4

    oklch(78.5% 0.12 324.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDB256

    #DDB256

    oklch(78.4% 0.121 84.2)

  • #53D2B3

    #53D2B3

    oklch(78.5% 0.121 174.1)

  • #96B8FF

    #96B8FF

    oklch(78.5% 0.109 264.4)

  • #F597BE

    #F597BE

    oklch(78.4% 0.121 353.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDB256, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDB256 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.