#DDA15E

Named color: Earth Yellow. oklch(75.3% 0.11 67.8), rgb(221, 161, 94).

Aa

Black text reads best on this color (9.33:1).

About this color

#DDA15E is a medium-light, moderately saturated orange. In OKLCH its lightness is 75%, its chroma 0.110 and its hue 68°. Its hue sits on the warm side of the wheel. It is the named color Earth Yellow. Black text reads best on it, at 9.33:1.

Hue familyOranges
Lightnessmedium-light (75%)
Chromamoderately saturated (0.110)
Temperaturewarm
Nearest nameEarth Yellow
Black text9.33:1
White text2.24:1

Values

HEX#DDA15E
RGBrgb(221, 161, 94)
HSLhsl(32, 65%, 62%)
OKLCHoklch(75.3% 0.11 67.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDA15E 2.24:1 Fails Lc -49.0 Large or bold text, headings
Black text on #DDA15E 9.33:1 AAA Lc 59.8 Large or bold text, headings
#DDA15E text on white 2.24:1 Fails Lc 44.2 Non-text elements, placeholder text
#DDA15E text on black 9.33:1 AAA Lc -57.9 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100

    #F3E8DC

    oklch(93.6% 0.02 70)

  3. Step 200

    200

    #EBD5BF

    oklch(88.5% 0.038 67.3)

  4. Step 300

    300

    #DFB991

    oklch(80.9% 0.069 68)

  5. Step 400

    400 (this color)

    #DDA15E

    oklch(75.3% 0.11 67.8)

  6. Step 500

    500

    #BF7600

    oklch(63% 0.138 67.7)

  7. Step 600

    600

    #A16300

    oklch(55.5% 0.122 67.9)

  8. Step 700

    700

    #885300

    oklch(49.1% 0.108 68.1)

  9. Step 800

    800

    #704300

    oklch(42.6% 0.094 67.6)

  10. Step 900

    900

    #5E3800

    oklch(37.8% 0.083 68.3)

  11. Step 950

    950

    #392001

    oklch(27% 0.058 67.4)

Export this scale for Tailwind in the Tailwind colors tool

#DDA15E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#B5A5580.065
Deuteranopia (no green cones)#C3B25F0.057
Tritanopia (no blue cones)#EF93910.088
Achromatopsia (no color)#ADADAD0.110

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDA15E

    #DDA15E

    oklch(75.3% 0.11 67.8)

  • #74B5F1

    #74B5F1

    oklch(75.3% 0.11 247.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDA15E

    #DDA15E

    oklch(75.3% 0.11 67.8)

  • #EB967B

    #EB967B

    oklch(75.3% 0.11 38.4)

  • #C1AF58

    #C1AF58

    oklch(75.1% 0.11 97.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDA15E

    #DDA15E

    oklch(75.3% 0.11 67.8)

  • #4CBFDD

    #4CBFDD

    oklch(75.1% 0.11 218.3)

  • #9EA8F4

    #9EA8F4

    oklch(75.3% 0.11 277.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDA15E

    #DDA15E

    oklch(75.3% 0.11 67.8)

  • #47C5BB

    #47C5BB

    oklch(75.2% 0.111 187.6)

  • #C29CE5

    #C29CE5

    oklch(75.3% 0.11 307.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDA15E

    #DDA15E

    oklch(75.3% 0.11 67.8)

  • #6DC494

    #6DC494

    oklch(75.2% 0.11 158.1)

  • #74B5F1

    #74B5F1

    oklch(75.3% 0.11 247.6)

  • #DC93C7

    #DC93C7

    oklch(75.2% 0.11 337.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDA15E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDA15E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.