#DD9105

Closest named color: Gamboge (#EE9B00). oklch(71.6% 0.152 72), rgb(221, 145, 5).

Aa

Black text reads best on this color (8.12:1).

About this color

#DD9105 is a medium-light, vivid orange. In OKLCH its lightness is 72%, its chroma 0.152 and its hue 72°. Its hue sits on the warm side of the wheel. The nearest named color is Gamboge (#EE9B00), ΔE 0.040 away. Black text reads best on it, at 8.12:1.

Hue familyOranges
Lightnessmedium-light (72%)
Chromavivid (0.152)
Temperaturewarm
Nearest nameGamboge (#EE9B00)
Black text8.12:1
White text2.58:1

Values

HEX#DD9105
RGBrgb(221, 145, 5)
HSLhsl(39, 96%, 44%)
OKLCHoklch(71.6% 0.152 72)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DD9105 2.58:1 Fails Lc -55.3 Large or bold text, headings
Black text on #DD9105 8.12:1 AAA Lc 53.9 Large or bold text, headings
#DD9105 text on white 2.58:1 Fails Lc 50.1 Large or bold text, headings
#DD9105 text on black 8.12:1 AAA Lc -51.8 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #FBF4EC

    oklch(97% 0.013 71.3)

  2. Step 100

    100

    #F6E7D6

    oklch(93.5% 0.028 70.9)

  3. Step 200

    200

    #F0D4B4

    oklch(88.5% 0.053 70.8)

  4. Step 300

    300

    #E7B77B

    oklch(80.9% 0.095 72)

  5. Step 400

    400 (this color)

    #DD9105

    oklch(71.6% 0.152 72)

  6. Step 500

    500

    #BB7A00

    oklch(63.2% 0.135 72.2)

  7. Step 600

    600

    #9D6600

    oklch(55.6% 0.119 72.5)

  8. Step 700

    700

    #855500

    oklch(49.1% 0.105 71.8)

  9. Step 800

    800

    #6D4500

    oklch(42.6% 0.091 72)

  10. Step 900

    900

    #5B3900

    oklch(37.6% 0.08 72.2)

  11. Step 950

    950

    #372100

    oklch(27% 0.057 72.9)

Export this scale for Tailwind in the Tailwind colors tool

#DD9105 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#AB96000.083
Deuteranopia (no green cones)#BDA8100.074
Tritanopia (no blue cones)#F27E7B0.124
Achromatopsia (no color)#A1A1A10.153

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DD9105

    #DD9105

    oklch(71.6% 0.152 72)

  • #55A7FF

    #55A7FF

    oklch(71.6% 0.152 252.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DD9105

    #DD9105

    oklch(71.6% 0.152 72)

  • #F17F51

    #F17F51

    oklch(71.6% 0.153 42)

  • #B7A600

    #B7A600

    oklch(71.7% 0.15 102.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DD9105

    #DD9105

    oklch(71.6% 0.152 72)

  • #00B5DE

    #00B5DE

    oklch(71.6% 0.132 221.7)

  • #9695FF

    #9695FF

    oklch(71.6% 0.152 282.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DD9105

    #DD9105

    oklch(71.6% 0.152 72)

  • #00BBB7

    #00BBB7

    oklch(71.6% 0.123 192)

  • #C385E8

    #C385E8

    oklch(71.6% 0.153 311.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DD9105

    #DD9105

    oklch(71.6% 0.152 72)

  • #1AC086

    #1AC086

    oklch(71.6% 0.152 162.2)

  • #55A7FF

    #55A7FF

    oklch(71.6% 0.152 252.1)

  • #E27ABE

    #E27ABE

    oklch(71.6% 0.152 341.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DD9105, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DD9105 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.