Ocre #C69C04
Ocre is a medium-light, vivid orange with hex code #C69C04 and RGB rgb(198, 156, 4).
Aa
Black text reads best on this color (8.15:1).
About this color
#C69C04 is a medium-light, vivid orange. In OKLCH its lightness is 71%, its chroma 0.145 and its hue 89°. Its hue sits on the warm side of the wheel. It is the named color Ocre. Black text reads best on it, at 8.15:1.
| Hue family | Oranges |
| Lightness | medium-light (71%) |
| Chroma | vivid (0.145) |
| Temperature | warm |
| Nearest name | Ocre |
| Black text | 8.15:1 |
| White text | 2.57:1 |
Colors that go with Ocre
Matches found by rotating Ocre around the OKLCH hue wheel, each labelled with the closest name in our list.
Complementary
The opposite hue (180°).
Analogous
Neighbouring hues, 30° either side.
Triadic
Three hues spaced 120° apart.
Color palettes with Ocre
Curated color palettes that contain a color within ΔE 0.06 (OKLab) of Ocre, closest first.
Similar named colors
The eight named colors closest to Ocre, with their ΔE distance.
- Yellow Ochre #CB9D06 ΔE 0.009
- Ocher #BF9B0C ΔE 0.012
- Yellow Brown #B79400 ΔE 0.033
- Ochre #BF9005 ΔE 0.034
- Brown Yellow #B29705 ΔE 0.036
- Dark Gold #B59410 ΔE 0.036
- Muddy Yellow #BFAC05 ΔE 0.042
- Goldenrod #DAA520 ΔE 0.042
More about Ocre
How to make Ocre
A starting recipe from common paint colors, found with a spectral paint model (the color mixer’s paint mode). Real pigments vary, so mix a small test batch and adjust.
- 3 parts yellow
- 2 parts brown
- 1 part gray
Recipe result: #C69D31, a difference of ΔE 0.016 from Ocre. That is very close: most people will not see the difference.
Codes for Ocre in every format
| HEX | #C69C04 |
| RGB | rgb(198, 156, 4) |
| HSL | hsl(47, 96%, 40%) |
| OKLCH | oklch(71.2% 0.145 89.2) |
Contrast
WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.
| Pair | WCAG 2 | Result | APCA | APCA guidance |
|---|---|---|---|---|
| White text on #C69C04 | 2.57:1 | Fails | Lc -55.2 | Large or bold text, headings |
| Black text on #C69C04 | 8.15:1 | AAA | Lc 53.9 | Large or bold text, headings |
| #C69C04 text on white | 2.57:1 | Fails | Lc 50.1 | Large or bold text, headings |
| #C69C04 text on black | 8.15:1 | AAA | Lc -51.8 | Large or bold text, headings |
Shades and tints of Ocre
A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.
-
Step 50
50
#F9F5ED
oklch(97.1% 0.011 84.6)
-
Step 100
100
#F1E9D7
oklch(93.5% 0.025 86.9)
-
Step 200
200
#E6D8B4
oklch(88.4% 0.05 89.3)
-
Step 300
300
#D8BE7B
oklch(80.9% 0.091 89.1)
-
Step 400
400 (this color)
#C69C04
oklch(71.2% 0.145 89.2)
-
Step 500
500
#A98400
oklch(63.1% 0.129 88.8)
-
Step 600
600
#8E6F00
oklch(55.6% 0.114 89.2)
-
Step 700
700
#775D00
oklch(49.1% 0.1 89.6)
-
Step 800
800
#624C00
oklch(42.8% 0.087 89.5)
-
Step 900
900
#523F00
oklch(37.8% 0.077 89.3)
-
Step 950
950
#312500
oklch(27.1% 0.055 90.3)
Ocre with color blindness
Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.
| Vision | Seen as | Shift (ΔE) |
|---|---|---|
| Protanopia (no red cones) | #B09B00 | 0.036 |
| Deuteranopia (no green cones) | #BAA617 | 0.029 |
| Tritanopia (no blue cones) | #D88D85 | 0.132 |
| Achromatopsia (no color) | #A1A1A1 | 0.145 |
Use Ocre in your product
Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.