#DCFFF4

Closest named color: Ice (#D6FFFA). oklch(97.2% 0.039 174.5), rgb(220, 255, 244).

Aa

Black text reads best on this color (19.65:1).

About this color

#DCFFF4 is a very light, muted teal or cyan. In OKLCH its lightness is 97%, its chroma 0.039 and its hue 175°. Its hue sits on the cool side of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.010 away. Black text reads best on it, at 19.65:1.

Hue familyTeals and cyans
Lightnessvery light (97%)
Chromamuted (0.039)
Temperaturecool
Nearest nameIce (#D6FFFA)
Black text19.65:1
White text1.06:1

Values

HEX#DCFFF4
RGBrgb(220, 255, 244)
HSLhsl(161, 100%, 93%)
OKLCHoklch(97.2% 0.039 174.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCFFF4 1.06:1 Fails Lc 0.0 Not readable
Black text on #DCFFF4 19.65:1 AAA Lc 101.5 Preferred for body text
#DCFFF4 text on white 1.06:1 Fails Lc 0.0 Not readable
#DCFFF4 text on black 19.65:1 AAA Lc -102.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DCFFF4

    oklch(97.2% 0.039 174.5)

  2. Step 100

    100

    #E1EDE9

    oklch(93.6% 0.014 174.2)

  3. Step 200

    200

    #C7DFD8

    oklch(88.4% 0.027 176.3)

  4. Step 300

    300

    #A0CCBE

    oklch(81% 0.05 173.6)

  5. Step 400

    400

    #68B19D

    oklch(70.7% 0.08 174.4)

  6. Step 500

    500

    #349D85

    oklch(63% 0.102 174.6)

  7. Step 600

    600

    #00876F

    oklch(55.6% 0.106 174.3)

  8. Step 700

    700

    #00715D

    oklch(49% 0.093 174.7)

  9. Step 800

    800

    #005D4C

    oklch(42.7% 0.081 174.6)

  10. Step 900

    900

    #0B4D3F

    oklch(37.7% 0.067 174.2)

  11. Step 950

    950

    #0B2D25

    oklch(27% 0.042 174.6)

Export this scale for Tailwind in the Tailwind colors tool

#DCFFF4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FCFAF40.041
Deuteranopia (no green cones)#F5F5F50.039
Tritanopia (no blue cones)#D4FFFC0.013
Achromatopsia (no color)#F7F7F70.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCFFF4

    #DCFFF4

    oklch(97.2% 0.039 174.5)

  • #FFF2F6

    #FFF2F6

    oklch(97.2% 0.015 356.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCFFF4

    #DCFFF4

    oklch(97.2% 0.039 174.5)

  • #E7FDE6

    #E7FDE6

    oklch(97.2% 0.038 144.1)

  • #E0FCFF

    #E0FCFF

    oklch(97.2% 0.029 204.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCFFF4

    #DCFFF4

    oklch(97.2% 0.039 174.5)

  • #FEF1FF

    #FEF1FF

    oklch(97.2% 0.023 323.6)

  • #FFF3F1

    #FFF3F1

    oklch(97.3% 0.013 28.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCFFF4

    #DCFFF4

    oklch(97.2% 0.039 174.5)

  • #F6F4FF

    #F6F4FF

    oklch(97.2% 0.015 294.5)

  • #FFF3EC

    #FFF3EC

    oklch(97.2% 0.016 52.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCFFF4

    #DCFFF4

    oklch(97.2% 0.039 174.5)

  • #F1F6FF

    #F1F6FF

    oklch(97.2% 0.013 262.4)

  • #FFF2F6

    #FFF2F6

    oklch(97.2% 0.015 356.6)

  • #FFF5E0

    #FFF5E0

    oklch(97.2% 0.03 85.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCFFF4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCFFF4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.