#DCFDE1

Closest named color: Ice (#D6FFFA). oklch(96.3% 0.051 149.6), rgb(220, 253, 225).

Aa

Black text reads best on this color (19.18:1).

About this color

#DCFDE1 is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.051 and its hue 150°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.032 away. Black text reads best on it, at 19.18:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.051)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text19.18:1
White text1.09:1

Values

HEX#DCFDE1
RGBrgb(220, 253, 225)
HSLhsl(129, 89%, 93%)
OKLCHoklch(96.3% 0.051 149.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCFDE1 1.09:1 Fails Lc 0.0 Not readable
Black text on #DCFDE1 19.18:1 AAA Lc 99.8 Preferred for body text
#DCFDE1 text on white 1.09:1 Fails Lc 0.0 Not readable
#DCFDE1 text on black 19.18:1 AAA Lc -101.0 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DCFDE1

    oklch(96.3% 0.051 149.6)

  2. Step 100

    100

    #E2EEE3

    oklch(93.7% 0.019 147.8)

  3. Step 200

    200

    #C9E0CD

    oklch(88.4% 0.036 150.5)

  4. Step 300

    300

    #A4CDAA

    oklch(80.9% 0.065 149)

  5. Step 400

    400

    #70B37D

    oklch(70.7% 0.104 149.3)

  6. Step 500

    500

    #449F5C

    oklch(63% 0.132 149.7)

  7. Step 600

    600

    #1B8A41

    oklch(55.7% 0.145 149.4)

  8. Step 700

    700

    #067533

    oklch(49.2% 0.135 149.6)

  9. Step 800

    800

    #0F5F2B

    oklch(42.7% 0.111 149.6)

  10. Step 900

    900

    #174E27

    oklch(37.7% 0.087 149.7)

  11. Step 950

    950

    #102E17

    oklch(27.1% 0.055 149.1)

Export this scale for Tailwind in the Tailwind colors tool

#DCFDE1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FEF7E00.044
Deuteranopia (no green cones)#F8F3E20.042
Tritanopia (no blue cones)#D8FCF50.028
Achromatopsia (no color)#F5F5F50.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCFDE1

    #DCFDE1

    oklch(96.3% 0.051 149.6)

  • #FFECFD

    #FFECFD

    oklch(96.3% 0.03 329.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCFDE1

    #DCFDE1

    oklch(96.3% 0.051 149.6)

  • #EEF8D3

    #EEF8D3

    oklch(96.2% 0.05 119.6)

  • #CFFFF4

    #CFFFF4

    oklch(96.4% 0.051 179.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCFDE1

    #DCFDE1

    oklch(96.3% 0.051 149.6)

  • #F4F0FF

    #F4F0FF

    oklch(96.3% 0.02 298.2)

  • #FFEEF2

    #FFEEF2

    oklch(96.4% 0.019 1.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCFDE1

    #DCFDE1

    oklch(96.3% 0.051 149.6)

  • #EEF3FF

    #EEF3FF

    oklch(96.4% 0.017 267.8)

  • #FFEFEC

    #FFEFEC

    oklch(96.4% 0.018 30.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCFDE1

    #DCFDE1

    oklch(96.3% 0.051 149.6)

  • #E7F5FF

    #E7F5FF

    oklch(96.3% 0.02 238.7)

  • #FFECFD

    #FFECFD

    oklch(96.3% 0.03 329.1)

  • #FFF0E4

    #FFF0E4

    oklch(96.4% 0.023 61.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCFDE1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCFDE1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.