#DCFCF2

Closest named color: Ice (#D6FFFA). oklch(96.5% 0.036 174.8), rgb(220, 252, 242).

Aa

Black text reads best on this color (19.24:1).

About this color

#DCFCF2 is a very light, muted teal or cyan. In OKLCH its lightness is 97%, its chroma 0.036 and its hue 175°. Its hue sits on the cool side of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.012 away. Black text reads best on it, at 19.24:1.

Hue familyTeals and cyans
Lightnessvery light (97%)
Chromamuted (0.036)
Temperaturecool
Nearest nameIce (#D6FFFA)
Black text19.24:1
White text1.09:1

Values

HEX#DCFCF2
RGBrgb(220, 252, 242)
HSLhsl(161, 84%, 93%)
OKLCHoklch(96.5% 0.036 174.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCFCF2 1.09:1 Fails Lc 0.0 Not readable
Black text on #DCFCF2 19.24:1 AAA Lc 100.0 Preferred for body text
#DCFCF2 text on white 1.09:1 Fails Lc 0.0 Not readable
#DCFCF2 text on black 19.24:1 AAA Lc -101.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DCFCF2

    oklch(96.5% 0.036 174.8)

  2. Step 100

    100

    #E1EDE9

    oklch(93.6% 0.014 174.2)

  3. Step 200

    200

    #C9DFD8

    oklch(88.5% 0.025 174.7)

  4. Step 300

    300

    #A3CBBF

    oklch(81% 0.046 174.9)

  5. Step 400

    400

    #6DB09E

    oklch(70.7% 0.074 175.1)

  6. Step 500

    500

    #409C86

    oklch(63.1% 0.094 174.8)

  7. Step 600

    600

    #0F8670

    oklch(55.5% 0.101 175.3)

  8. Step 700

    700

    #00715D

    oklch(49% 0.093 174.7)

  9. Step 800

    800

    #065D4C

    oklch(42.8% 0.079 174.2)

  10. Step 900

    900

    #144C3F

    oklch(37.7% 0.062 174.2)

  11. Step 950

    950

    #0E2D25

    oklch(27.1% 0.04 173.6)

Export this scale for Tailwind in the Tailwind colors tool

#DCFCF2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FAF8F20.038
Deuteranopia (no green cones)#F3F3F30.036
Tritanopia (no blue cones)#D5FDF90.011
Achromatopsia (no color)#F5F5F50.036

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCFCF2

    #DCFCF2

    oklch(96.5% 0.036 174.8)

  • #FFEFF4

    #FFEFF4

    oklch(96.6% 0.018 356.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCFCF2

    #DCFCF2

    oklch(96.5% 0.036 174.8)

  • #E6FAE5

    #E6FAE5

    oklch(96.5% 0.035 144)

  • #D9FBFF

    #D9FBFF

    oklch(96.5% 0.036 205.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCFCF2

    #DCFCF2

    oklch(96.5% 0.036 174.8)

  • #FEEDFF

    #FEEDFF

    oklch(96.5% 0.03 324.1)

  • #FFEFEE

    #FFEFEE

    oklch(96.4% 0.017 21.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCFCF2

    #DCFCF2

    oklch(96.5% 0.036 174.8)

  • #F4F1FF

    #F4F1FF

    oklch(96.5% 0.019 295.9)

  • #FFF0E7

    #FFF0E7

    oklch(96.5% 0.02 53.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCFCF2

    #DCFCF2

    oklch(96.5% 0.036 174.8)

  • #EEF4FF

    #EEF4FF

    oklch(96.6% 0.016 262.8)

  • #FFEFF4

    #FFEFF4

    oklch(96.6% 0.018 356.4)

  • #FFF2D9

    #FFF2D9

    oklch(96.5% 0.036 83.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCFCF2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCFCF2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.