#DCFCEE

Closest named color: Ice (#D6FFFA). oklch(96.4% 0.038 167.4), rgb(220, 252, 238).

Aa

Black text reads best on this color (19.20:1).

About this color

#DCFCEE is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.038 and its hue 167°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.016 away. Black text reads best on it, at 19.20:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.038)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text19.20:1
White text1.09:1

Values

HEX#DCFCEE
RGBrgb(220, 252, 238)
HSLhsl(154, 84%, 93%)
OKLCHoklch(96.4% 0.038 167.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCFCEE 1.09:1 Fails Lc 0.0 Not readable
Black text on #DCFCEE 19.20:1 AAA Lc 99.9 Preferred for body text
#DCFCEE text on white 1.09:1 Fails Lc 0.0 Not readable
#DCFCEE text on black 19.20:1 AAA Lc -101.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DCFCEE

    oklch(96.4% 0.038 167.4)

  2. Step 100

    100

    #E1EDE8

    oklch(93.6% 0.014 169.2)

  3. Step 200

    200

    #C9DFD5

    oklch(88.4% 0.027 166.7)

  4. Step 300

    300

    #A3CBBA

    oklch(80.8% 0.049 167.4)

  5. Step 400

    400

    #6EB197

    oklch(70.8% 0.079 167.5)

  6. Step 500

    500

    #429D7D

    oklch(63.2% 0.1 167.1)

  7. Step 600

    600

    #148766

    oklch(55.6% 0.109 167.3)

  8. Step 700

    700

    #007255

    oklch(49% 0.1 167.6)

  9. Step 800

    800

    #0A5D45

    oklch(42.6% 0.084 167.1)

  10. Step 900

    900

    #164C3A

    oklch(37.6% 0.065 167.2)

  11. Step 950

    950

    #0F2D22

    oklch(27% 0.042 166.6)

Export this scale for Tailwind in the Tailwind colors tool

#DCFCEE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FAF7ED0.039
Deuteranopia (no green cones)#F4F3EF0.037
Tritanopia (no blue cones)#D6FCF80.014
Achromatopsia (no color)#F5F5F50.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCFCEE

    #DCFCEE

    oklch(96.4% 0.038 167.4)

  • #FFEEF6

    #FFEEF6

    oklch(96.5% 0.021 347.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCFCEE

    #DCFCEE

    oklch(96.4% 0.038 167.4)

  • #E7FAE1

    #E7FAE1

    oklch(96.4% 0.039 138.2)

  • #D7FCFC

    #D7FCFC

    oklch(96.5% 0.038 196.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCFCEE

    #DCFCEE

    oklch(96.4% 0.038 167.4)

  • #FBEEFF

    #FBEEFF

    oklch(96.4% 0.026 318.2)

  • #FFEFEF

    #FFEFEF

    oklch(96.5% 0.017 17.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCFCEE

    #DCFCEE

    oklch(96.4% 0.038 167.4)

  • #F2F2FF

    #F2F2FF

    oklch(96.5% 0.017 286.1)

  • #FFF0E8

    #FFF0E8

    oklch(96.5% 0.019 50.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCFCEE

    #DCFCEE

    oklch(96.4% 0.038 167.4)

  • #ECF4FF

    #ECF4FF

    oklch(96.4% 0.017 256.3)

  • #FFEEF6

    #FFEEF6

    oklch(96.5% 0.021 347.3)

  • #FFF1DD

    #FFF1DD

    oklch(96.4% 0.03 77)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCFCEE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCFCEE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.