#DCFCE0

Closest named color: Ice (#D6FFFA). oklch(96.1% 0.05 148.8), rgb(220, 252, 224).

Aa

Black text reads best on this color (19.04:1).

About this color

#DCFCE0 is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.050 and its hue 149°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.033 away. Black text reads best on it, at 19.04:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.050)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text19.04:1
White text1.10:1

Values

HEX#DCFCE0
RGBrgb(220, 252, 224)
HSLhsl(127, 84%, 93%)
OKLCHoklch(96.1% 0.05 148.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCFCE0 1.10:1 Fails Lc 0.0 Not readable
Black text on #DCFCE0 19.04:1 AAA Lc 99.3 Preferred for body text
#DCFCE0 text on white 1.10:1 Fails Lc 0.0 Not readable
#DCFCE0 text on black 19.04:1 AAA Lc -100.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DCFCE0

    oklch(96.1% 0.05 148.8)

  2. Step 100

    100

    #E2EEE3

    oklch(93.7% 0.019 147.8)

  3. Step 200

    200

    #CAE0CC

    oklch(88.5% 0.036 147.9)

  4. Step 300

    300

    #A5CDAA

    oklch(81% 0.065 148.4)

  5. Step 400

    400

    #72B27D

    oklch(70.6% 0.101 148.8)

  6. Step 500

    500

    #489F5B

    oklch(63.2% 0.131 148.6)

  7. Step 600

    600

    #228941

    oklch(55.6% 0.142 148.9)

  8. Step 700

    700

    #117432

    oklch(49% 0.132 148.7)

  9. Step 800

    800

    #145F2A

    oklch(42.8% 0.11 148.6)

  10. Step 900

    900

    #1A4E27

    oklch(37.8% 0.086 148.9)

  11. Step 950

    950

    #112E17

    oklch(27.1% 0.055 148.5)

Export this scale for Tailwind in the Tailwind colors tool

#DCFCE0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FDF6DF0.043
Deuteranopia (no green cones)#F7F2E10.041
Tritanopia (no blue cones)#D9FAF40.029
Achromatopsia (no color)#F4F4F40.050

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCFCE0

    #DCFCE0

    oklch(96.1% 0.05 148.8)

  • #FFEBFD

    #FFEBFD

    oklch(96.1% 0.032 329)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCFCE0

    #DCFCE0

    oklch(96.1% 0.05 148.8)

  • #EEF7D2

    #EEF7D2

    oklch(96% 0.049 118.4)

  • #CFFEF2

    #CFFEF2

    oklch(96.1% 0.051 177.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCFCE0

    #DCFCE0

    oklch(96.1% 0.05 148.8)

  • #F4EFFF

    #F4EFFF

    oklch(96.1% 0.022 300.2)

  • #FFECF2

    #FFECF2

    oklch(96% 0.022 356.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCFCE0

    #DCFCE0

    oklch(96.1% 0.05 148.8)

  • #EDF2FF

    #EDF2FF

    oklch(96.1% 0.018 269.1)

  • #FFEDEB

    #FFEDEB

    oklch(96% 0.02 25.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCFCE0

    #DCFCE0

    oklch(96.1% 0.05 148.8)

  • #E6F4FF

    #E6F4FF

    oklch(96% 0.021 241.3)

  • #FFEBFD

    #FFEBFD

    oklch(96.1% 0.032 329)

  • #FFEFE3

    #FFEFE3

    oklch(96.2% 0.024 59.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCFCE0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCFCE0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.