#DCFBFC

Closest named color: Ice Blue (#D7FFFE). oklch(96.6% 0.032 199), rgb(220, 251, 252).

Aa

Black text reads best on this color (19.24:1).

About this color

#DCFBFC is a very light, muted teal or cyan. In OKLCH its lightness is 97%, its chroma 0.032 and its hue 199°. Its hue sits on the cool side of the wheel. The nearest named color is Ice Blue (#D7FFFE), ΔE 0.011 away. Black text reads best on it, at 19.24:1.

Hue familyTeals and cyans
Lightnessvery light (97%)
Chromamuted (0.032)
Temperaturecool
Nearest nameIce Blue (#D7FFFE)
Black text19.24:1
White text1.09:1

Values

HEX#DCFBFC
RGBrgb(220, 251, 252)
HSLhsl(182, 84%, 93%)
OKLCHoklch(96.6% 0.032 199)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCFBFC 1.09:1 Fails Lc 0.0 Not readable
Black text on #DCFBFC 19.24:1 AAA Lc 100.0 Preferred for body text
#DCFBFC text on white 1.09:1 Fails Lc 0.0 Not readable
#DCFBFC text on black 19.24:1 AAA Lc -101.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DCFBFC

    oklch(96.6% 0.032 199)

  2. Step 100

    100

    #E1ECED

    oklch(93.5% 0.012 203.5)

  3. Step 200

    200

    #C9DEDF

    oklch(88.5% 0.022 200.2)

  4. Step 300

    300

    #A2C9CB

    oklch(80.8% 0.041 200.2)

  5. Step 400

    400

    #6DAEB0

    oklch(70.8% 0.067 198.3)

  6. Step 500

    500

    #40999D

    oklch(63.1% 0.084 199.3)

  7. Step 600

    600

    #0F8388

    oklch(55.6% 0.092 199.7)

  8. Step 700

    700

    #006F73

    oklch(49.2% 0.084 199.2)

  9. Step 800

    800

    #065A5E

    oklch(42.6% 0.071 200.2)

  10. Step 900

    900

    #144A4D

    oklch(37.6% 0.055 200.4)

  11. Step 950

    950

    #0E2C2D

    oklch(27.1% 0.035 198.3)

Export this scale for Tailwind in the Tailwind colors tool

#DCFBFC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F6F8FC0.033
Deuteranopia (no green cones)#F0F3FC0.031
Tritanopia (no blue cones)#D3FDFB0.012
Achromatopsia (no color)#F5F5F50.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCFBFC

    #DCFBFC

    oklch(96.6% 0.032 199)

  • #FFF0EF

    #FFF0EF

    oklch(96.7% 0.016 22.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCFBFC

    #DCFBFC

    oklch(96.6% 0.032 199)

  • #E0FBF0

    #E0FBF0

    oklch(96.6% 0.032 169.2)

  • #E7F7FF

    #E7F7FF

    oklch(96.7% 0.02 229)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCFBFC

    #DCFBFC

    oklch(96.6% 0.032 199)

  • #FFEFF6

    #FFEFF6

    oklch(96.7% 0.019 349.1)

  • #FFF1E9

    #FFF1E9

    oklch(96.7% 0.019 52)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCFBFC

    #DCFBFC

    oklch(96.6% 0.032 199)

  • #FCEFFF

    #FCEFFF

    oklch(96.7% 0.025 319.9)

  • #FFF2DE

    #FFF2DE

    oklch(96.6% 0.03 78.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCFBFC

    #DCFBFC

    oklch(96.6% 0.032 199)

  • #F3F2FF

    #F3F2FF

    oklch(96.6% 0.017 289.6)

  • #FFF0EF

    #FFF0EF

    oklch(96.7% 0.016 22.1)

  • #F5F6DE

    #F5F6DE

    oklch(96.6% 0.031 108.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCFBFC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCFBFC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.