#DCF7F2

Closest named color: Ice (#D6FFFA). oklch(95.5% 0.029 183.4), rgb(220, 247, 242).

Aa

Black text reads best on this color (18.62:1).

About this color

#DCF7F2 is a very light close to neutral grey. In OKLCH its lightness is 96%, its chroma 0.029. It has too little chroma to lean warm or cool. The nearest named color is Ice (#D6FFFA), ΔE 0.020 away. Black text reads best on it, at 18.62:1.

Hue familyNeutrals
Lightnessvery light (96%)
Chromaclose to neutral grey (0.029)
Temperatureneutral
Nearest nameIce (#D6FFFA)
Black text18.62:1
White text1.12:1

Values

HEX#DCF7F2
RGBrgb(220, 247, 242)
HSLhsl(169, 63%, 92%)
OKLCHoklch(95.5% 0.029 183.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCF7F2 1.12:1 Fails Lc 0.0 Not readable
Black text on #DCF7F2 18.62:1 AAA Lc 97.9 Preferred for body text
#DCF7F2 text on white 1.12:1 Fails Lc 0.0 Not readable
#DCF7F2 text on black 18.62:1 AAA Lc -98.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DCF7F2

    oklch(95.5% 0.029 183.4)

  2. Step 100

    100

    #E2ECEA

    oklch(93.5% 0.011 182.9)

  3. Step 200

    200

    #CBDEDA

    oklch(88.5% 0.021 181.8)

  4. Step 300

    300

    #A7C9C3

    oklch(80.9% 0.037 183.5)

  5. Step 400

    400

    #76ADA4

    oklch(70.7% 0.059 183.3)

  6. Step 500

    500

    #4F998E

    oklch(63.2% 0.076 183)

  7. Step 600

    600

    #2E8378

    oklch(55.6% 0.082 183.2)

  8. Step 700

    700

    #1F6F65

    oklch(49.2% 0.077 183.1)

  9. Step 800

    800

    #1D5A52

    oklch(42.6% 0.063 183.1)

  10. Step 900

    900

    #1E4A44

    oklch(37.6% 0.05 183.5)

  11. Step 950

    950

    #132B28

    oklch(26.8% 0.031 185.1)

Export this scale for Tailwind in the Tailwind colors tool

#DCF7F2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F4F4F20.031
Deuteranopia (no green cones)#EFF0F20.029
Tritanopia (no blue cones)#D5F8F50.009
Achromatopsia (no color)#F1F1F10.029

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCF7F2

    #DCF7F2

    oklch(95.5% 0.029 183.4)

  • #FFEAEE

    #FFEAEE

    oklch(95.5% 0.023 4.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCF7F2

    #DCF7F2

    oklch(95.5% 0.029 183.4)

  • #E2F6E7

    #E2F6E7

    oklch(95.4% 0.029 153.4)

  • #DBF6FC

    #DBF6FC

    oklch(95.5% 0.029 212.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCF7F2

    #DCF7F2

    oklch(95.5% 0.029 183.4)

  • #FDE9F9

    #FDE9F9

    oklch(95.5% 0.03 332.5)

  • #FFEBE7

    #FFEBE7

    oklch(95.5% 0.023 31.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCF7F2

    #DCF7F2

    oklch(95.5% 0.029 183.4)

  • #F4ECFF

    #F4ECFF

    oklch(95.5% 0.027 304.8)

  • #FFEDDD

    #FFEDDD

    oklch(95.6% 0.029 64.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCF7F2

    #DCF7F2

    oklch(95.5% 0.029 183.4)

  • #EBF0FF

    #EBF0FF

    oklch(95.6% 0.021 271.2)

  • #FFEAEE

    #FFEAEE

    oklch(95.5% 0.023 4.5)

  • #F7F0DB

    #F7F0DB

    oklch(95.5% 0.029 91.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCF7F2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCF7F2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.