#DCDDC6

Closest named color: Pale Silver (#D8E2DC). oklch(89.1% 0.031 109), rgb(220, 221, 198).

Aa

Black text reads best on this color (15.20:1).

About this color

#DCDDC6 is a light, muted yellow. In OKLCH its lightness is 89%, its chroma 0.031 and its hue 109°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Silver (#D8E2DC), ΔE 0.028 away. Black text reads best on it, at 15.20:1.

Hue familyYellows
Lightnesslight (89%)
Chromamuted (0.031)
Temperaturewarm
Nearest namePale Silver (#D8E2DC)
Black text15.20:1
White text1.38:1

Values

HEX#DCDDC6
RGBrgb(220, 221, 198)
HSLhsl(63, 25%, 82%)
OKLCHoklch(89.1% 0.031 109)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCDDC6 1.38:1 Fails Lc -21.2 Dividers and decoration only
Black text on #DCDDC6 15.20:1 AAA Lc 85.1 Fine for body text
#DCDDC6 text on white 1.38:1 Fails Lc 18.6 Dividers and decoration only
#DCDDC6 text on black 15.20:1 AAA Lc -84.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F5F6F2

    oklch(97.1% 0.005 117.9)

  2. Step 100

    100

    #EAEBE2

    oklch(93.7% 0.012 111.8)

  3. Step 200

    200 (this color)

    #DCDDC6

    oklch(89.1% 0.031 109)

  4. Step 300

    300

    #C2C3A6

    oklch(80.9% 0.04 108.9)

  5. Step 400

    400

    #A3A476

    oklch(70.6% 0.063 109)

  6. Step 500

    500

    #8D8E52

    oklch(63.2% 0.082 109.4)

  7. Step 600

    600

    #777736

    oklch(55.5% 0.087 108.9)

  8. Step 700

    700

    #646428

    oklch(49% 0.082 109.1)

  9. Step 800

    800

    #525223

    oklch(42.7% 0.067 108.9)

  10. Step 900

    900

    #444421

    oklch(37.8% 0.053 108.7)

  11. Step 950

    950

    #282814

    oklch(27.1% 0.034 108.5)

Export this scale for Tailwind in the Tailwind colors tool

#DCDDC6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E1DBC50.008
Deuteranopia (no green cones)#E1DCC70.007
Tritanopia (no blue cones)#E0DAD60.027
Achromatopsia (no color)#DBDBDB0.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCDDC6

    #DCDDC6

    oklch(89.1% 0.031 109)

  • #DAD8EF

    #DAD8EF

    oklch(89.1% 0.031 289.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCDDC6

    #DCDDC6

    oklch(89.1% 0.031 109)

  • #E6D9C5

    #E6D9C5

    oklch(89% 0.03 78.8)

  • #D1E0CD

    #D1E0CD

    oklch(89% 0.03 139.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCDDC6

    #DCDDC6

    oklch(89.1% 0.031 109)

  • #CFDCF0

    #CFDCF0

    oklch(89.1% 0.031 258.9)

  • #E4D5E8

    #E4D5E8

    oklch(89.1% 0.03 319.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCDDC6

    #DCDDC6

    oklch(89.1% 0.031 109)

  • #C7DFEB

    #C7DFEB

    oklch(89% 0.03 229.2)

  • #ECD3DE

    #ECD3DE

    oklch(89.1% 0.031 349.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCDDC6

    #DCDDC6

    oklch(89.1% 0.031 109)

  • #C4E2E3

    #C4E2E3

    oklch(89.1% 0.032 199.1)

  • #DAD8EF

    #DAD8EF

    oklch(89.1% 0.031 289.7)

  • #EFD3D3

    #EFD3D3

    oklch(89% 0.031 17.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCDDC6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCDDC6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.