#DCDABC

Closest named color: Pale Oak (#DBCFB0). oklch(88.2% 0.04 104.1), rgb(220, 218, 188).

Aa

Black text reads best on this color (14.79:1).

About this color

#DCDABC is a light, muted yellow. In OKLCH its lightness is 88%, its chroma 0.040 and its hue 104°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.028 away. Black text reads best on it, at 14.79:1.

Hue familyYellows
Lightnesslight (88%)
Chromamuted (0.040)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.79:1
White text1.41:1

Values

HEX#DCDABC
RGBrgb(220, 218, 188)
HSLhsl(56, 31%, 80%)
OKLCHoklch(88.2% 0.04 104.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCDABC 1.41:1 Fails Lc -23.0 Dividers and decoration only
Black text on #DCDABC 14.79:1 AAA Lc 83.5 Fine for body text
#DCDABC text on white 1.41:1 Fails Lc 20.2 Dividers and decoration only
#DCDABC text on black 14.79:1 AAA Lc -83.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F6F1

    oklch(97.2% 0.007 106.5)

  2. Step 100

    100

    #EBEBDF

    oklch(93.7% 0.016 106.7)

  3. Step 200

    200 (this color)

    #DCDABC

    oklch(88.2% 0.04 104.1)

  4. Step 300

    300

    #C6C39D

    oklch(81% 0.051 103.7)

  5. Step 400

    400

    #A9A366

    oklch(70.6% 0.082 103.4)

  6. Step 500

    500

    #948C39

    oklch(63% 0.105 103.8)

  7. Step 600

    600

    #7F760A

    oklch(55.7% 0.115 104)

  8. Step 700

    700

    #6B6300

    oklch(49.2% 0.104 104)

  9. Step 800

    800

    #575104

    oklch(42.7% 0.088 104.5)

  10. Step 900

    900

    #484311

    oklch(37.7% 0.068 103.6)

  11. Step 950

    950

    #2A270C

    oklch(26.9% 0.043 103)

Export this scale for Tailwind in the Tailwind colors tool

#DCDABC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0D7BA0.009
Deuteranopia (no green cones)#E1D9BD0.008
Tritanopia (no blue cones)#E1D6D10.035
Achromatopsia (no color)#D8D8D80.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCDABC

    #DCDABC

    oklch(88.2% 0.04 104.1)

  • #D4D5F2

    #D4D5F2

    oklch(88.1% 0.04 284)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCDABC

    #DCDABC

    oklch(88.2% 0.04 104.1)

  • #E8D5BC

    #E8D5BC

    oklch(88.2% 0.04 74.8)

  • #CEDEC4

    #CEDEC4

    oklch(88.1% 0.039 133.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCDABC

    #DCDABC

    oklch(88.2% 0.04 104.1)

  • #C7DAF3

    #C7DAF3

    oklch(88.2% 0.04 255.3)

  • #E2D1EB

    #E2D1EB

    oklch(88.2% 0.04 314.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCDABC

    #DCDABC

    oklch(88.2% 0.04 104.1)

  • #BDDFEC

    #BDDFEC

    oklch(88.3% 0.04 222.9)

  • #ECCEDF

    #ECCEDF

    oklch(88.1% 0.04 342.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCDABC

    #DCDABC

    oklch(88.2% 0.04 104.1)

  • #BBE1E0

    #BBE1E0

    oklch(88.2% 0.04 194.5)

  • #D4D5F2

    #D4D5F2

    oklch(88.1% 0.04 284)

  • #F2CED0

    #F2CED0

    oklch(88.2% 0.041 14.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCDABC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCDABC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.