#DCD6BE

Closest named color: Pale Oak (#DBCFB0). oklch(87.4% 0.033 95.4), rgb(220, 214, 190).

Aa

Black text reads best on this color (14.40:1).

About this color

#DCD6BE is a light, muted yellow. In OKLCH its lightness is 87%, its chroma 0.033 and its hue 95°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.022 away. Black text reads best on it, at 14.40:1.

Hue familyYellows
Lightnesslight (87%)
Chromamuted (0.033)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.40:1
White text1.45:1

Values

HEX#DCD6BE
RGBrgb(220, 214, 190)
HSLhsl(48, 30%, 80%)
OKLCHoklch(87.4% 0.033 95.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCD6BE 1.45:1 Fails Lc -24.8 Dividers and decoration only
Black text on #DCD6BE 14.40:1 AAA Lc 81.9 Fine for body text
#DCD6BE text on white 1.45:1 Fails Lc 21.8 Dividers and decoration only
#DCD6BE text on black 14.40:1 AAA Lc -81.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F5F1

    oklch(97% 0.005 95.1)

  2. Step 100

    100

    #ECEAE1

    oklch(93.6% 0.012 96.4)

  3. Step 200

    200 (this color)

    #DCD6BE

    oklch(87.4% 0.033 95.4)

  4. Step 300

    300

    #C9C1A2

    oklch(80.9% 0.043 95.2)

  5. Step 400

    400

    #ADA170

    oklch(70.7% 0.068 96)

  6. Step 500

    500

    #998949

    oklch(63% 0.086 95.7)

  7. Step 600

    600

    #84732A

    oklch(55.7% 0.094 96)

  8. Step 700

    700

    #70601C

    oklch(49.1% 0.088 95.5)

  9. Step 800

    800

    #5B4E1A

    oklch(42.6% 0.072 95)

  10. Step 900

    900

    #4B411C

    oklch(37.7% 0.056 94.4)

  11. Step 950

    950

    #2C2611

    oklch(26.9% 0.036 93.9)

Export this scale for Tailwind in the Tailwind colors tool

#DCD6BE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBD4BD0.005
Deuteranopia (no green cones)#DDD7BF0.003
Tritanopia (no blue cones)#E1D2CF0.030
Achromatopsia (no color)#D6D6D60.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCD6BE

    #DCD6BE

    oklch(87.4% 0.033 95.4)

  • #CFD4EC

    #CFD4EC

    oklch(87.3% 0.034 276.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCD6BE

    #DCD6BE

    oklch(87.4% 0.033 95.4)

  • #E5D2C0

    #E5D2C0

    oklch(87.5% 0.032 65.9)

  • #D0DAC3

    #D0DAC3

    oklch(87.4% 0.033 126.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCD6BE

    #DCD6BE

    oklch(87.4% 0.033 95.4)

  • #C5D9EA

    #C5D9EA

    oklch(87.6% 0.032 243.7)

  • #DBD1E7

    #DBD1E7

    oklch(87.5% 0.032 306.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCD6BE

    #DCD6BE

    oklch(87.4% 0.033 95.4)

  • #BEDCE3

    #BEDCE3

    oklch(87.5% 0.033 213.4)

  • #E4CEDE

    #E4CEDE

    oklch(87.4% 0.032 335.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCD6BE

    #DCD6BE

    oklch(87.4% 0.033 95.4)

  • #BFDDD9

    #BFDDD9

    oklch(87.4% 0.032 186.8)

  • #CFD4EC

    #CFD4EC

    oklch(87.3% 0.034 276.3)

  • #EACDD2

    #EACDD2

    oklch(87.4% 0.033 6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCD6BE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCD6BE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.