#DCD6BD

Closest named color: Pale Oak (#DBCFB0). oklch(87.4% 0.034 95.9), rgb(220, 214, 189).

Aa

Black text reads best on this color (14.39:1).

About this color

#DCD6BD is a light, muted yellow. In OKLCH its lightness is 87%, its chroma 0.034 and its hue 96°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.021 away. Black text reads best on it, at 14.39:1.

Hue familyYellows
Lightnesslight (87%)
Chromamuted (0.034)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.39:1
White text1.45:1

Values

HEX#DCD6BD
RGBrgb(220, 214, 189)
HSLhsl(48, 31%, 80%)
OKLCHoklch(87.4% 0.034 95.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCD6BD 1.45:1 Fails Lc -24.8 Dividers and decoration only
Black text on #DCD6BD 14.39:1 AAA Lc 81.9 Fine for body text
#DCD6BD text on white 1.45:1 Fails Lc 21.8 Dividers and decoration only
#DCD6BD text on black 14.39:1 AAA Lc -81.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F5F1

    oklch(97% 0.005 95.1)

  2. Step 100

    100

    #ECEAE1

    oklch(93.6% 0.012 96.4)

  3. Step 200

    200 (this color)

    #DCD6BD

    oklch(87.4% 0.034 95.9)

  4. Step 300

    300

    #C9C1A1

    oklch(80.9% 0.044 95.6)

  5. Step 400

    400

    #ADA16E

    oklch(70.7% 0.07 96.5)

  6. Step 500

    500

    #9A8946

    oklch(63.1% 0.09 95.4)

  7. Step 600

    600

    #847325

    oklch(55.6% 0.098 96.7)

  8. Step 700

    700

    #706018

    oklch(49.1% 0.09 96)

  9. Step 800

    800

    #5B4E17

    oklch(42.6% 0.074 95.6)

  10. Step 900

    900

    #4B411A

    oklch(37.6% 0.058 95.1)

  11. Step 950

    950

    #2C2610

    oklch(26.9% 0.037 94.5)

Export this scale for Tailwind in the Tailwind colors tool

#DCD6BD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD4BC0.005
Deuteranopia (no green cones)#DDD7BE0.003
Tritanopia (no blue cones)#E1D2CF0.031
Achromatopsia (no color)#D6D6D60.034

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCD6BD

    #DCD6BD

    oklch(87.4% 0.034 95.9)

  • #CFD4ED

    #CFD4ED

    oklch(87.4% 0.035 276.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCD6BD

    #DCD6BD

    oklch(87.4% 0.034 95.9)

  • #E6D2BF

    #E6D2BF

    oklch(87.5% 0.034 65.9)

  • #D0DAC2

    #D0DAC2

    oklch(87.4% 0.034 125.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCD6BD

    #DCD6BD

    oklch(87.4% 0.034 95.9)

  • #C4D8EB

    #C4D8EB

    oklch(87.3% 0.034 246.8)

  • #DBD0E8

    #DBD0E8

    oklch(87.4% 0.035 306.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCD6BD

    #DCD6BD

    oklch(87.4% 0.034 95.9)

  • #BDDCE4

    #BDDCE4

    oklch(87.4% 0.035 215)

  • #E5CEDE

    #E5CEDE

    oklch(87.5% 0.033 336.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCD6BD

    #DCD6BD

    oklch(87.4% 0.034 95.9)

  • #BEDDD9

    #BEDDD9

    oklch(87.4% 0.033 187.1)

  • #CFD4ED

    #CFD4ED

    oklch(87.4% 0.035 276.7)

  • #EBCDD2

    #EBCDD2

    oklch(87.5% 0.034 6.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCD6BD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCD6BD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.