#DCD6BC

Closest named color: Pale Oak (#DBCFB0). oklch(87.4% 0.035 96.3), rgb(220, 214, 188).

Aa

Black text reads best on this color (14.38:1).

About this color

#DCD6BC is a light, muted yellow. In OKLCH its lightness is 87%, its chroma 0.035 and its hue 96°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.020 away. Black text reads best on it, at 14.38:1.

Hue familyYellows
Lightnesslight (87%)
Chromamuted (0.035)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.38:1
White text1.45:1

Values

HEX#DCD6BC
RGBrgb(220, 214, 188)
HSLhsl(49, 31%, 80%)
OKLCHoklch(87.4% 0.035 96.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCD6BC 1.45:1 Fails Lc -24.8 Dividers and decoration only
Black text on #DCD6BC 14.38:1 AAA Lc 81.9 Fine for body text
#DCD6BC text on white 1.45:1 Fails Lc 21.8 Dividers and decoration only
#DCD6BC text on black 14.38:1 AAA Lc -81.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F5F1

    oklch(97% 0.005 95.1)

  2. Step 100

    100

    #ECEAE0

    oklch(93.6% 0.013 97.4)

  3. Step 200

    200 (this color)

    #DCD6BC

    oklch(87.4% 0.035 96.3)

  4. Step 300

    300

    #C9C1A0

    oklch(80.9% 0.046 95.9)

  5. Step 400

    400

    #AEA16C

    oklch(70.7% 0.073 96)

  6. Step 500

    500

    #9A8943

    oklch(63% 0.093 95.9)

  7. Step 600

    600

    #857320

    oklch(55.7% 0.102 96.5)

  8. Step 700

    700

    #706012

    oklch(49.1% 0.094 96.7)

  9. Step 800

    800

    #5C4E13

    oklch(42.6% 0.078 95.2)

  10. Step 900

    900

    #4B4118

    oklch(37.6% 0.06 95.6)

  11. Step 950

    950

    #2C260F

    oklch(26.9% 0.038 95)

Export this scale for Tailwind in the Tailwind colors tool

#DCD6BC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD4BA0.005
Deuteranopia (no green cones)#DED7BD0.004
Tritanopia (no blue cones)#E2D2CF0.033
Achromatopsia (no color)#D6D6D60.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCD6BC

    #DCD6BC

    oklch(87.4% 0.035 96.3)

  • #CFD4ED

    #CFD4ED

    oklch(87.4% 0.035 276.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCD6BC

    #DCD6BC

    oklch(87.4% 0.035 96.3)

  • #E6D2BE

    #E6D2BE

    oklch(87.5% 0.035 67.3)

  • #CFDAC1

    #CFDAC1

    oklch(87.3% 0.036 126.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCD6BC

    #DCD6BC

    oklch(87.4% 0.035 96.3)

  • #C3D8EC

    #C3D8EC

    oklch(87.3% 0.036 246.9)

  • #DBD0E8

    #DBD0E8

    oklch(87.4% 0.035 306.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCD6BC

    #DCD6BC

    oklch(87.4% 0.035 96.3)

  • #BCDCE5

    #BCDCE5

    oklch(87.4% 0.036 216.6)

  • #E6CDDE

    #E6CDDE

    oklch(87.4% 0.036 337.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCD6BC

    #DCD6BC

    oklch(87.4% 0.035 96.3)

  • #BCDED9

    #BCDED9

    oklch(87.5% 0.036 185.7)

  • #CFD4ED

    #CFD4ED

    oklch(87.4% 0.035 276.7)

  • #EBCCD2

    #EBCCD2

    oklch(87.3% 0.036 4.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCD6BC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCD6BC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.