#DCD6BA

Closest named color: Pale Oak (#DBCFB0). oklch(87.4% 0.038 97.1), rgb(220, 214, 186).

Aa

Black text reads best on this color (14.37:1).

About this color

#DCD6BA is a light, muted yellow. In OKLCH its lightness is 87%, its chroma 0.038 and its hue 97°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.019 away. Black text reads best on it, at 14.37:1.

Hue familyYellows
Lightnesslight (87%)
Chromamuted (0.038)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.37:1
White text1.46:1

Values

HEX#DCD6BA
RGBrgb(220, 214, 186)
HSLhsl(49, 33%, 80%)
OKLCHoklch(87.4% 0.038 97.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCD6BA 1.46:1 Fails Lc -24.9 Dividers and decoration only
Black text on #DCD6BA 14.37:1 AAA Lc 81.8 Fine for body text
#DCD6BA text on white 1.46:1 Fails Lc 21.9 Dividers and decoration only
#DCD6BA text on black 14.37:1 AAA Lc -81.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F5F1

    oklch(97% 0.005 95.1)

  2. Step 100

    100

    #ECEAE0

    oklch(93.6% 0.013 97.4)

  3. Step 200

    200 (this color)

    #DCD6BA

    oklch(87.4% 0.038 97.1)

  4. Step 300

    300

    #C9C19E

    oklch(80.8% 0.048 96.6)

  5. Step 400

    400

    #AEA168

    oklch(70.7% 0.078 96.9)

  6. Step 500

    500

    #9A893C

    oklch(63% 0.099 97)

  7. Step 600

    600

    #857313

    oklch(55.6% 0.109 97.5)

  8. Step 700

    700

    #716001

    oklch(49.1% 0.101 97)

  9. Step 800

    800

    #5C4F09

    oklch(42.8% 0.084 97.5)

  10. Step 900

    900

    #4B4113

    oklch(37.6% 0.065 96.8)

  11. Step 950

    950

    #2C260D

    oklch(26.9% 0.041 96)

Export this scale for Tailwind in the Tailwind colors tool

#DCD6BA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD4B80.005
Deuteranopia (no green cones)#DED6BB0.003
Tritanopia (no blue cones)#E2D2CE0.034
Achromatopsia (no color)#D5D5D50.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCD6BA

    #DCD6BA

    oklch(87.4% 0.038 97.1)

  • #CFD4EF

    #CFD4EF

    oklch(87.4% 0.038 277.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCD6BA

    #DCD6BA

    oklch(87.4% 0.038 97.1)

  • #E7D1BC

    #E7D1BC

    oklch(87.3% 0.038 66)

  • #CEDAC0

    #CEDAC0

    oklch(87.2% 0.037 127.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCD6BA

    #DCD6BA

    oklch(87.4% 0.038 97.1)

  • #C2D8EE

    #C2D8EE

    oklch(87.3% 0.039 248.3)

  • #DCCFE9

    #DCCFE9

    oklch(87.3% 0.038 308)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCD6BA

    #DCD6BA

    oklch(87.4% 0.038 97.1)

  • #BADCE6

    #BADCE6

    oklch(87.3% 0.038 217.5)

  • #E7CCDF

    #E7CCDF

    oklch(87.3% 0.039 336.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCD6BA

    #DCD6BA

    oklch(87.4% 0.038 97.1)

  • #BADED9

    #BADED9

    oklch(87.3% 0.038 186.2)

  • #CFD4EF

    #CFD4EF

    oklch(87.4% 0.038 277.3)

  • #EDCCD1

    #EDCCD1

    oklch(87.4% 0.038 7.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCD6BA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCD6BA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.