#DCD6B8

Closest named color: Pale Oak (#DBCFB0). oklch(87.3% 0.041 97.8), rgb(220, 214, 184).

Aa

Black text reads best on this color (14.35:1).

About this color

#DCD6B8 is a light, muted yellow. In OKLCH its lightness is 87%, its chroma 0.041 and its hue 98°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.018 away. Black text reads best on it, at 14.35:1.

Hue familyYellows
Lightnesslight (87%)
Chromamuted (0.041)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.35:1
White text1.46:1

Values

HEX#DCD6B8
RGBrgb(220, 214, 184)
HSLhsl(50, 34%, 79%)
OKLCHoklch(87.3% 0.041 97.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCD6B8 1.46:1 Fails Lc -25.0 Dividers and decoration only
Black text on #DCD6B8 14.35:1 AAA Lc 81.7 Fine for body text
#DCD6B8 text on white 1.46:1 Fails Lc 22.0 Dividers and decoration only
#DCD6B8 text on black 14.35:1 AAA Lc -81.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F6F0

    oklch(97.1% 0.008 106.5)

  2. Step 100

    100

    #ECEADF

    oklch(93.6% 0.015 98.3)

  3. Step 200

    200 (this color)

    #DCD6B8

    oklch(87.3% 0.041 97.8)

  4. Step 300

    300

    #C9C19B

    oklch(80.8% 0.052 97.5)

  5. Step 400

    400

    #AEA163

    oklch(70.6% 0.083 97.8)

  6. Step 500

    500

    #9B8A34

    oklch(63.2% 0.107 98)

  7. Step 600

    600

    #867300

    oklch(55.7% 0.115 97.6)

  8. Step 700

    700

    #706000

    oklch(49% 0.101 97.8)

  9. Step 800

    800

    #5C4F00

    oklch(42.8% 0.088 98.3)

  10. Step 900

    900

    #4C420E

    oklch(37.9% 0.07 97.9)

  11. Step 950

    950

    #2C260A

    oklch(26.8% 0.044 97.2)

Export this scale for Tailwind in the Tailwind colors tool

#DCD6B8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD4B60.005
Deuteranopia (no green cones)#DED6B90.003
Tritanopia (no blue cones)#E2D1CE0.038
Achromatopsia (no color)#D5D5D50.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCD6B8

    #DCD6B8

    oklch(87.3% 0.041 97.8)

  • #CED3F0

    #CED3F0

    oklch(87.2% 0.04 277.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCD6B8

    #DCD6B8

    oklch(87.3% 0.041 97.8)

  • #E8D1B9

    #E8D1B9

    oklch(87.3% 0.041 68.4)

  • #CEDBBF

    #CEDBBF

    oklch(87.4% 0.04 127.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCD6B8

    #DCD6B8

    oklch(87.3% 0.041 97.8)

  • #C1D8EF

    #C1D8EF

    oklch(87.2% 0.04 248.3)

  • #DCCFEA

    #DCCFEA

    oklch(87.3% 0.039 307.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCD6B8

    #DCD6B8

    oklch(87.3% 0.041 97.8)

  • #B8DCE7

    #B8DCE7

    oklch(87.2% 0.041 218.2)

  • #E8CBDF

    #E8CBDF

    oklch(87.2% 0.042 337.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCD6B8

    #DCD6B8

    oklch(87.3% 0.041 97.8)

  • #B8DEDA

    #B8DEDA

    oklch(87.2% 0.04 188.6)

  • #CED3F0

    #CED3F0

    oklch(87.2% 0.04 277.8)

  • #EECBD0

    #EECBD0

    oklch(87.3% 0.04 8.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCD6B8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCD6B8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.