#DCD6B5

Closest named color: Pale Oak (#DBCFB0). oklch(87.2% 0.044 98.7), rgb(220, 214, 181).

Aa

Black text reads best on this color (14.32:1).

About this color

#DCD6B5 is a light, muted yellow. In OKLCH its lightness is 87%, its chroma 0.044 and its hue 99°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.018 away. Black text reads best on it, at 14.32:1.

Hue familyYellows
Lightnesslight (87%)
Chromamuted (0.044)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.32:1
White text1.46:1

Values

HEX#DCD6B5
RGBrgb(220, 214, 181)
HSLhsl(51, 36%, 79%)
OKLCHoklch(87.2% 0.044 98.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCD6B5 1.46:1 Fails Lc -25.1 Dividers and decoration only
Black text on #DCD6B5 14.32:1 AAA Lc 81.6 Fine for body text
#DCD6B5 text on white 1.46:1 Fails Lc 22.1 Dividers and decoration only
#DCD6B5 text on black 14.32:1 AAA Lc -81.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F6F0

    oklch(97.2% 0.008 98.9)

  2. Step 100

    100

    #ECEADE

    oklch(93.5% 0.016 99)

  3. Step 200

    200 (this color)

    #DCD6B5

    oklch(87.2% 0.044 98.7)

  4. Step 300

    300

    #CAC298

    oklch(81% 0.057 98.5)

  5. Step 400

    400

    #AFA25C

    oklch(70.8% 0.092 99)

  6. Step 500

    500

    #9C8A26

    oklch(63.2% 0.117 98.6)

  7. Step 600

    600

    #857300

    oklch(55.6% 0.115 98.3)

  8. Step 700

    700

    #706100

    oklch(49.2% 0.102 98.7)

  9. Step 800

    800

    #5B4F00

    oklch(42.7% 0.088 99.2)

  10. Step 900

    900

    #4C4203

    oklch(37.8% 0.077 99.2)

  11. Step 950

    950

    #2C2707

    oklch(27.1% 0.048 100.4)

Export this scale for Tailwind in the Tailwind colors tool

#DCD6B5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDD4B30.005
Deuteranopia (no green cones)#DFD6B60.005
Tritanopia (no blue cones)#E3D1CD0.041
Achromatopsia (no color)#D5D5D50.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCD6B5

    #DCD6B5

    oklch(87.2% 0.044 98.7)

  • #CED3F3

    #CED3F3

    oklch(87.3% 0.044 278.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCD6B5

    #DCD6B5

    oklch(87.2% 0.044 98.7)

  • #E9D0B6

    #E9D0B6

    oklch(87.2% 0.045 68.3)

  • #CCDBBC

    #CCDBBC

    oklch(87.2% 0.045 128.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCD6B5

    #DCD6B5

    oklch(87.2% 0.044 98.7)

  • #BFD8F2

    #BFD8F2

    oklch(87.2% 0.045 249.4)

  • #DDCEEC

    #DDCEEC

    oklch(87.3% 0.044 307.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCD6B5

    #DCD6B5

    oklch(87.2% 0.044 98.7)

  • #B5DDE9

    #B5DDE9

    oklch(87.3% 0.045 217.9)

  • #EACADF

    #EACADF

    oklch(87.2% 0.045 338.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCD6B5

    #DCD6B5

    oklch(87.2% 0.044 98.7)

  • #B5DFDB

    #B5DFDB

    oklch(87.3% 0.044 189.2)

  • #CED3F3

    #CED3F3

    oklch(87.3% 0.044 278.4)

  • #F0CACF

    #F0CACF

    oklch(87.3% 0.043 9.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCD6B5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCD6B5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.