#DCD5AF

Closest named color: Pale Oak (#DBCFB0). oklch(86.9% 0.051 98.7), rgb(220, 213, 175).

Aa

Black text reads best on this color (14.17:1).

About this color

#DCD5AF is a light, muted yellow. In OKLCH its lightness is 87%, its chroma 0.051 and its hue 99°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.017 away. Black text reads best on it, at 14.17:1.

Hue familyYellows
Lightnesslight (87%)
Chromamuted (0.051)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.17:1
White text1.48:1

Values

HEX#DCD5AF
RGBrgb(220, 213, 175)
HSLhsl(51, 39%, 77%)
OKLCHoklch(86.9% 0.051 98.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCD5AF 1.48:1 Fails Lc -25.8 Dividers and decoration only
Black text on #DCD5AF 14.17:1 AAA Lc 81.0 Fine for body text
#DCD5AF text on white 1.48:1 Fails Lc 22.7 Dividers and decoration only
#DCD5AF text on black 14.17:1 AAA Lc -80.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F6EF

    oklch(97.2% 0.009 100)

  2. Step 100

    100

    #EDEADC

    oklch(93.6% 0.019 96.9)

  3. Step 200

    200 (this color)

    #DCD5AF

    oklch(86.9% 0.051 98.7)

  4. Step 300

    300

    #CBC291

    oklch(80.9% 0.066 98.9)

  5. Step 400

    400

    #B1A14F

    oklch(70.6% 0.105 98.5)

  6. Step 500

    500

    #9E8900

    oklch(63% 0.13 98.3)

  7. Step 600

    600

    #857300

    oklch(55.6% 0.115 98.3)

  8. Step 700

    700

    #706100

    oklch(49.2% 0.102 98.7)

  9. Step 800

    800

    #5C4F00

    oklch(42.8% 0.088 98.3)

  10. Step 900

    900

    #4C4200

    oklch(37.8% 0.078 99.5)

  11. Step 950

    950

    #2D2600

    oklch(26.8% 0.056 98.7)

Export this scale for Tailwind in the Tailwind colors tool

#DCD5AF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDD2AD0.007
Deuteranopia (no green cones)#DFD5B00.005
Tritanopia (no blue cones)#E3CFCA0.046
Achromatopsia (no color)#D4D4D40.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCD5AF

    #DCD5AF

    oklch(86.9% 0.051 98.7)

  • #CCD1F6

    #CCD1F6

    oklch(86.9% 0.051 279.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCD5AF

    #DCD5AF

    oklch(86.9% 0.051 98.7)

  • #EBCEB1

    #EBCEB1

    oklch(86.8% 0.051 67.1)

  • #CADBB8

    #CADBB8

    oklch(86.9% 0.051 128.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCD5AF

    #DCD5AF

    oklch(86.9% 0.051 98.7)

  • #BBD7F5

    #BBD7F5

    oklch(86.8% 0.051 250.2)

  • #DDCBEE

    #DDCBEE

    oklch(86.8% 0.051 308.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCD5AF

    #DCD5AF

    oklch(86.9% 0.051 98.7)

  • #AFDDEB

    #AFDDEB

    oklch(87% 0.051 218.3)

  • #EBC8DF

    #EBC8DF

    oklch(86.9% 0.05 338.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCD5AF

    #DCD5AF

    oklch(86.9% 0.051 98.7)

  • #AEDFDA

    #AEDFDA

    oklch(86.8% 0.051 188.5)

  • #CCD1F6

    #CCD1F6

    oklch(86.9% 0.051 279.2)

  • #F3C7CD

    #F3C7CD

    oklch(86.9% 0.051 9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCD5AF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCD5AF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.