#DCD5AD

Closest named color: Pale Oak (#DBCFB0). oklch(86.8% 0.054 99.2), rgb(220, 213, 173).

Aa

Black text reads best on this color (14.16:1).

About this color

#DCD5AD is a light, muted yellow. In OKLCH its lightness is 87%, its chroma 0.054 and its hue 99°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.018 away. Black text reads best on it, at 14.16:1.

Hue familyYellows
Lightnesslight (87%)
Chromamuted (0.054)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.16:1
White text1.48:1

Values

HEX#DCD5AD
RGBrgb(220, 213, 173)
HSLhsl(51, 40%, 77%)
OKLCHoklch(86.8% 0.054 99.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCD5AD 1.48:1 Fails Lc -25.8 Dividers and decoration only
Black text on #DCD5AD 14.16:1 AAA Lc 81.0 Fine for body text
#DCD5AD text on white 1.48:1 Fails Lc 22.7 Dividers and decoration only
#DCD5AD text on black 14.16:1 AAA Lc -80.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F6EF

    oklch(97.2% 0.009 100)

  2. Step 100

    100

    #EDEADC

    oklch(93.6% 0.019 96.9)

  3. Step 200

    200 (this color)

    #DCD5AD

    oklch(86.8% 0.054 99.2)

  4. Step 300

    300

    #CBC28F

    oklch(80.9% 0.068 99.3)

  5. Step 400

    400

    #B2A24A

    oklch(70.8% 0.11 99.1)

  6. Step 500

    500

    #9D8A00

    oklch(63.1% 0.131 99.5)

  7. Step 600

    600

    #847400

    oklch(55.7% 0.116 99.7)

  8. Step 700

    700

    #6F6100

    oklch(49.1% 0.102 99.4)

  9. Step 800

    800

    #5B4F00

    oklch(42.7% 0.088 99.2)

  10. Step 900

    900

    #4C4200

    oklch(37.8% 0.078 99.5)

  11. Step 950

    950

    #2D2600

    oklch(26.8% 0.056 98.7)

Export this scale for Tailwind in the Tailwind colors tool

#DCD5AD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDD2AB0.007
Deuteranopia (no green cones)#DFD5AE0.005
Tritanopia (no blue cones)#E4CFCA0.049
Achromatopsia (no color)#D4D4D40.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCD5AD

    #DCD5AD

    oklch(86.8% 0.054 99.2)

  • #CCD1F7

    #CCD1F7

    oklch(86.9% 0.053 279.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCD5AD

    #DCD5AD

    oklch(86.8% 0.054 99.2)

  • #EBCEAF

    #EBCEAF

    oklch(86.8% 0.053 68.9)

  • #C9DBB6

    #C9DBB6

    oklch(86.8% 0.053 128.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCD5AD

    #DCD5AD

    oklch(86.8% 0.054 99.2)

  • #B9D7F6

    #B9D7F6

    oklch(86.7% 0.054 249.3)

  • #DECBEF

    #DECBEF

    oklch(86.9% 0.053 309)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCD5AD

    #DCD5AD

    oklch(86.8% 0.054 99.2)

  • #ADDDEC

    #ADDDEC

    oklch(86.9% 0.054 218.9)

  • #EDC7DF

    #EDC7DF

    oklch(86.9% 0.053 340.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCD5AD

    #DCD5AD

    oklch(86.8% 0.054 99.2)

  • #ACE0DB

    #ACE0DB

    oklch(86.9% 0.054 188.9)

  • #CCD1F7

    #CCD1F7

    oklch(86.9% 0.053 279.3)

  • #F4C6CC

    #F4C6CC

    oklch(86.8% 0.053 9.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCD5AD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCD5AD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.